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Staredit Network -> Ideas -> RPG concept.
Report, edit, etc...Posted by Wilhelm on 2005-03-12 at 17:11:22
I've delayed pretty much everything else I thought of doing for this. It's a rather basic concept, it's not revolutionary, but it is practical. The map is partly survival, partly RPG. I intend to have four players max. The story has yet to really evolve beyond vague ideas. Basically you roleplay an ancient human, interact with a variety of people and animals. My original idea placed it in the stone age, but I guess they'll be more advanced. Anyways, you will have three counters, (Hunger, Health, Energy). Energy will naturally, albeit slowly, regenerate. Various actions, (walking, running, and fighting), will drain your energy. When your energy reaches zero, you collapse from exhaustion, lowering your health by a large amount. When your hunger meter is high, your energy will cease to regenerate automatically until you eat. If your hunger passes a certain limit, your energy will continously decrease. Eating and sleeping will increase your energy, and eating will decrease your hunger. Well, duh. When your health reaches zero, you die. Hunger will be represented by a custom score, health will be minerals, and energy will be gas. Some environments, (such as the desert), will effect those counters. The tileset is yet to be decided, it will be either badlands or jungle.
Report, edit, etc...Posted by Mp)MinigameEast on 2005-03-12 at 18:15:12
sounds good. cant wait until it comes out. is this going to be any fighting or is it going to be like the SIMS. if its fighting use the forest or grassy terrain. if its like the SIMS use the installation or dirt terrain.
Report, edit, etc...Posted by Wilhelm on 2005-03-12 at 18:25:45
Err... I'm pretty sure I mentioned fighting. Anyways, it's less of a "do whatever whenever wherever" game and more of an RPG with realism and freedom to move. I kinda wanted to see if anyone wanted to help, otherwsie I'll just end up getting distracted after five seconds of work then forget about it for a month.
Report, edit, etc...Posted by SA_Max71 on 2005-03-12 at 19:14:12
for something like this, both tilesets have their pros and cons. If you know your going to have more than 3 levels of terrain (low ground, medium ground, and high ground), use the jungle. But if you need a lot more doodads like trees and structures that help make marines take less damage, use the badlands terrian. (A full unupgraded health marine in a tree can kill full unupgraded hydra that's not in a tree. In the same situation except there isn't a tree, the hydra will own the marine any day.)

--> I highly doubt I will check this thread again.
Report, edit, etc...Posted by EzDay281 on 2005-03-18 at 01:38:09
I suggest Jungle. It's one of my favorites.
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