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Mp)3d: Most melee maps have nothing too do with computer players. I know you're just trying to create a very hard Ai system, but it seems pretty pointless unless its a UMS map. However, good luck i wish you the best.
Thankyou for your good wishes, and yes, a hard Ai system is a bit pointless.  Starcraft Ai will 
never be able to replace the excitement of a 1v1 human game.  There simply is no comparison between the two.  However what Racine and I have tried to do is simply give the single-player experience a bit of a 
boost.  Lots of times ppl can't find anyone to play against, and this is a fun way to spend a few minutes here and there.  A tuff UMS is rather easy to build just spawn a bazillion units and send them to a "high valued area".  If and when you beat this UMS now what?  With a complete modified Ai you can play any map you want.  What's more is a modified Ai "builds" and "trains" units as opposed to "spawning" in a UMS.  This gives a much much more realistic and "human-like" feel.  
Maybe you have tried our advanced Ai's? or maybe you have not? over 200,000 ppl have downloaded them. more details here if you are unaware of the 
Broodwar Ai project.
I offer a small challenge to you that should only take about 15 minutes of your time max.  Download this file ----> 
 BlizzHard.zip
 BlizzHard.zip ( 224.49k ) 
Number of downloads: 1            Start a 1v1 comp game by "loading" this file.  Choose any map of your choice (this topic's map is a good one for stated reasons. plz don't waste our time with a fastest or money map!). Record the replay and send it to me.  I really get a kick out of watching experienced players battle our Ai's.  Maybe I can include your replay with my Ai package to help demonstrate what the Ai has to offer.  I personally enjoy trying to beat the Protoss as a Terran.  Sometimes I can pull it off, but lots of times I get smoked!  Have fun and good luck.  
