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Staredit Network -> UMS Assistance -> Turrets!
Report, edit, etc...Posted by hOOt3rs on 2005-03-15 at 01:11:35
hi all,

not sure if this topic goes here. but i haven't found a tutorial to this and im not sure if you can do this.. but:

Can you make invisible turrets like invisible bunkers?..
Report, edit, etc...Posted by notnuclearrabbit on 2005-03-15 at 01:21:35
[center]Not with disable, but I think player 161 may work, unless this was changed with 1.12, which I doubt. If you disable a turret, the game explodes when you look at it. Sorry.[/center]
Report, edit, etc...Posted by some_guy on 2005-03-15 at 01:22:31
You probly can, but I haven't tried it yet so I wouldn't know.
Report, edit, etc...Posted by notnuclearrabbit on 2005-03-15 at 01:29:43
[center]No, you can't. You can't use disable to do anything to turrets... Unless you use sprite turrets, then I think it may be a different story... Someone should test that.

EDIT: 300th post! Look Mom, I'm Regular!
[/center]
Report, edit, etc...Posted by DevliN on 2005-03-15 at 01:35:37
Actually with 300 posts, you're still a member. Yoshi got rid of the "300 Posts = Regular" thing when he started Karma. And now that karma is gone for the moment, the 300 post thing still doesn't make you a Regular.

But back to the topic, no you can't disable a turret.
Report, edit, etc...Posted by hOOt3rs on 2005-03-15 at 02:03:54
hmm.. my game done crashed 3 times before i stopped trying..
Report, edit, etc...Posted by chuiu on 2005-03-15 at 10:36:12
You can't cloak it and the player 161 thing didn't work on buildings AND doesn't even work anymore.
Report, edit, etc...Posted by Corbo(MM) on 2005-03-15 at 18:35:30
first try: disabling turret = did not crash
watching tower= crash

second try:: player 161= crash

third try: sprites= disabling sprite = weird looking turret

fourth try: advanced sprites -copying unit number on sprite box- obtained same as in third

fifth try: too lazy did nothing

conclusion YOU CAN'T GET A DAMM TURRET CLOAKED AND YOU MADE ME EXPERIMENT LIKE CRAZY

thanks by the way
Report, edit, etc...Posted by hOOt3rs on 2005-03-15 at 22:00:55
QUOTE(corbo @ Mar 15 2005, 05:35 PM)
first try: disabling turret = did not crash
                                      watching tower= crash

second try:: player 161= crash

third try: sprites= disabling sprite = weird looking turret

fourth try: advanced sprites -copying unit number on sprite box- obtained same as in third

fifth try: too lazy did nothing

conclusion YOU CAN'T GET A DAMM TURRET CLOAKED AND YOU MADE ME EXPERIMENT LIKE CRAZY

thanks by the way
[right][snapback]165491[/snapback][/right]


lol, thanx for doing so much experimenting corbo.. .. ! wink.gif
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