Although I have yet read anything on the theory that chao is systematic, I do have an idea based on it. A competitive match, two players standing like Gladiators, sweating, tired, waiting for the weaker to fall. Strikes of passion, the long strike, the white blur of the ping-pong ball had almost been burned into their eyes. Finally, statistics won, and a loud slap of the paddle against the ivory-shaded ball sent it at the window, in the window, through the window. "Jerry, for the last damn time, we're inside!" "You were hitting it just as hard!" "Hey, just shut the hell up."
Yes, a innocent, (albeit fierce), game of ping-pong is the starter for an entire story, and more importantly, the End of Days, Ragnarok, the Apocalypse, whatever you may call it. A very complex story builds itself and eventually ends itself, started with the hit of a paddle. The actual game begins at the start of the apocalypse. I intend for it to use as much realism as possible while still having a good amount of imagination in it. A mix of philosophy, Biblical references, RPG, and ping-pong. Badlands terrain is intended, buildings WILL have interiors.
QUOTE
A mix of philosophy, Biblical references, RPG, and ping-pong.
The moment I saw that, I instantly thought 'Douglas Adams'(author of The Hitchiker's Guide to the Galaxy, for any freaks that somehow don't know).