Staredit Network

Staredit Network -> UMS Assistance -> Detecting which player is your ally
Report, edit, etc...Posted by Rantent on 2005-03-17 at 21:04:42
Besides creating units, is there any way to detect who your ally is? Using death counts or something... I am in desperate need of any assistance! cry.gif
Report, edit, etc...Posted by LegacyWeapon on 2005-03-17 at 21:17:12
You can add deaths to your enemies, to your allies. You can do a lot of things.

Just add deaths to this specific unit for your foes and if they don't have deaths for this specific unit, then they are allied to you. You can use a different unit for each player detecting allied status.
Report, edit, etc...Posted by Cole on 2005-03-17 at 21:23:46
If you want you could make everyone unallied at the start, then have them choose there allies via dropship or beacon when you do this you can set a death counter.
That involves no creating units, but not the most..streamlined thing in the world.
Report, edit, etc...Posted by chuiu on 2005-03-17 at 21:27:18
You can also detect units owned by allies "Allies commands blah...".
Report, edit, etc...Posted by Rantent on 2005-03-17 at 22:29:49
Thanks. biggrin.gif
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