Staredit Network

Staredit Network -> Melee Production & Showcase -> First attempt at a map
Report, edit, etc...Posted by Staredit.Net Essence on 2005-03-17 at 22:57:11
Obviously it's my first attempt at a map in general. It's a 1v1, 128x64 on ice terrain. I can't really get the scm/scx -> jpg thing working, so all I could take is a screenshot. If anyone could help with that, it'd be a lot of help. All comments welcome

Screenshot

Timberland is just a temp name 'till I can think up something better
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Report, edit, etc...Posted by chuiu on 2005-03-17 at 23:29:46
Little bulky, bases are way too small. But other than that it's nice.
Report, edit, etc...Posted by Yenku on 2005-03-18 at 11:20:44
Too many unbalances.

on bottom left there are two minerals, on top right there are four.\

There is almost no room on either starting base to build. And i don't know why but you spread out your minerals for some reason.

When making maps, you should:
Make 8 mineral patches in a starting base.
around 6 mineral patches in small expansions.
and 8 mineral patches in strategic expansions, like the middle.

Make it so minerals can mined efficiently, by placing them as close to a startlocation as possible, smae goes for gas.

Try to make equal number expansions for each base, and equal distances and sizes as well.

Otherwise the map will be playable.
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