Staredit Network

Staredit Network -> UMS Assistance -> All-Around Help!!!
Report, edit, etc...Posted by Mr.Camo on 2004-02-11 at 22:42:20
[SIZE=14]I NEED HELP WITH THREE THINGS![SIZE=1]they are:You ever play unknown bound?well how the f*** did that guy make the ghost keep doing that dance freaky thingy, also...The Exploding Object Thingy in the tutorials...Don't exactly explain to me what I'm supposed to do...also when I load marines into bunker toggle 'disable' they won't fire >.< ne1 help?
Report, edit, etc...Posted by Yoshi da Sniper on 2004-02-11 at 23:04:20
QUOTE
You ever play unknown bound?well how the f*** did that guy make the ghost keep doing that dance freaky thingy

Hmm... post the map so I can see (make sure you zip it)


QUOTE
The Exploding Object Thingy in the tutorials...Don't exactly explain to me what I'm supposed to do

Link please

QUOTE
also when I load marines into bunker toggle 'disable' they won't fire >.< ne1 help?

Are there enemy units nearby? And they should be player owned.
Report, edit, etc...Posted by Mr.Camo on 2004-02-11 at 23:39:52
what do you mean zip?but any how the tutorial is the shuttle with stuff exploding under it
Report, edit, etc...Posted by Yoshi da Sniper on 2004-02-11 at 23:46:37
Take Map. Open winzip. Make new .zip file. Insert map into this .zip file. Upload here onto Staredit Network.

Do that with your map with the shuttle too.
Report, edit, etc...Posted by Mr.Camo on 2004-02-11 at 23:57:06
QUOTE
Do that with you map with the shuttle too

I didn't say I -had- the map I've just seen it I'll be sure to get it with my friend ^.^
Report, edit, etc...Posted by Aster on 2004-02-12 at 14:33:01
DONT TAKE MY AVATAR! xD
and also, after you do a size or color, press close all tags at the end to make it work.
Report, edit, etc...Posted by Mini Moose 2707 on 2004-02-12 at 16:04:55
Have you ever looked at the NAME of that Ghost? I hope one day you do.
That's done by Disabling Doodad State.

For a Shuttle with something exploding under it you run a trigger for the computer...

"Bleh" must be a location that does not effect air (set properties for it, leave only the ground boxes checked)
Players: Comp
Conditions: Meh
-Center Location Bleh on Shuttle
-Create 1 Unit at Bleh
-Kill all men for all players at Bleh

I haven't really used Disabled Bunkers much... they should still fire.
Report, edit, etc...Posted by EzDay281 on 2004-02-13 at 19:54:54
For the shuttle... here's how I would do it:
Players: Whoever, though personally I'd use the Shuttle's owner. I don't know if it matters, though.
Conditions:
-Player X owns exactly/atleast 1 Shutte/any unit
Actions:
-Center location 'Z' on Shuttle for Player Y
-Create 1 W at 'Z' for Player X
-Wait for 1 milliseconds
-Kill exactly/atleast any unit/W for player X
-Preserve Trigger

I think it works that way atleast.
Report, edit, etc...Posted by Illusion on 2004-02-17 at 21:50:34
for the marine in bunk u have to enable it after its been disabled...
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