Staredit Network

Staredit Network -> UMS Assistance -> Bound Makin'
Report, edit, etc...Posted by Mr.Camo on 2004-02-13 at 20:46:00
I'm trying to make a bound and I pondering how to make those triggers how the units die when the explosion happens..So if any1 could remotely help me?
It would be very appretiated wink.gif
Report, edit, etc...Posted by Mini Moose 2707 on 2004-02-13 at 21:18:12
Create something to explode and kill all units at the location.
Report, edit, etc...Posted by Mr.Camo on 2004-02-13 at 22:41:06
Dude I Never Thought Of That mellow.gif
Report, edit, etc...Posted by Yoshi da Sniper on 2004-02-13 at 22:54:17
I got my video tutorial. Follow that and skip the suck part. That'll bring you the same result smile.gif
Report, edit, etc...Posted by EzDay281 on 2004-02-14 at 00:06:59
Players: Any
Conditions:
-Switch 'Players have reached level whatever level this is'
-Always
Actions:
-Create Unit at location
-Kill all any units at location
Report, edit, etc...Posted by Mr.Camo on 2004-02-14 at 01:23:22
I didnt get a word you said -.- unknown...
any way how do I get your file to work yoshi? and I tried the unit at location and I have a question:
Do I put them in the same actions like Actions:
Kill Units At Location (Explode)
But my real question is...How do I get it so they come in like 1,2,3
Ya know what i'm talkin' about? eh? wink.gif
Report, edit, etc...Posted by Mini Moose 2707 on 2004-02-14 at 09:12:51
Actions would be something like...

-Create 1 Explosion at Location 1 for CP
-Kill all any unit for All Players at Location 1.
-Wait (short duration, like 100 or so, you'll get the hang of the lengths)
-Create 1 Explosion at Location 2 for CP
-Kill all any unit for All Players at Location 2.
-Wait....
-Create 1 Explosion at Location 3 for CP
-Kill all any unit for All Players at Location 3.
-Wait....
-Preserve Trigger
Report, edit, etc...Posted by Mr.Camo on 2004-02-14 at 11:22:22
and CP means computer correct am I?
Report, edit, etc...Posted by Mini Moose 2707 on 2004-02-14 at 12:41:10
While that would work in this instance, I use it to mean Current Player. Got lazy and didn't write it out.pinch.gif
Report, edit, etc...Posted by EzDay281 on 2004-02-14 at 13:10:29
In case it helps you to understand a word I said, I just typed out the actual trigger I would use.
So...
under Conditions in the trigger menu, you would look for "Always" and "Switch". Tehn you would set the switch to 'Wahtever switch this is' and On. Then you do all that with actions. Get it?
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