Staredit Network

Staredit Network -> UMS Assistance -> Dark Swarm and Disrubtion Wave
Report, edit, etc...Posted by Staredit.Net Essence on 2004-02-14 at 02:22:32
I have a good map Design and Xtra and Starforge but I tried to make a Trigger that when U cast a Dark Swarm or Disrubstion wave it killz/removes it and it creates units some where else.

I tryed
Con:
Player Brings/Comands at Least/Most/Excately Dark Swarm/Disrubt Wave.
Act:
Revmove All/#'s Dark Swarm/Disrubtion Wave at Loc.

I seen this happend on maps where when you cast it gets removed so it wont lag up the game. Like on Golems and Russin Rullet <- Is Protected.

PLZ HELP!!!
Report, edit, etc...Posted by Mini Moose 2707 on 2004-02-14 at 09:10:16
Players: Bleh

Conditions: -Current Player commands at least 1 Dark Swarm//Disruption Web.

Actions: -Center "somelocation" on Dark Swarm//Disruption Web owned by Current Player at anywhere.
-Remove 1 Disruption Web//Dark Swarm for Current Player at "somelocation"
-Other effects, which can involve "somelocation"
Report, edit, etc...Posted by Staredit.Net Essence on 2004-02-14 at 12:10:11
I tryied it but it dosent work it just leaves the Dark S/Disrubtion W there.
Report, edit, etc...Posted by Mini Moose 2707 on 2004-02-14 at 12:39:44
Oh.... you have to remove it for All Players. My bad. Swarms and D-Webs aren't player-owned.
Report, edit, etc...Posted by Staredit.Net Essence on 2004-02-14 at 21:09:31
THX THX THX!!! I always wanted to do that and now I can Start doing more to my map.
Report, edit, etc...Posted by SpaceBoy2000 on 2004-02-14 at 23:24:31
Oh my god! I once abandoned a map because of this reason! I just couldn't figure it out! Oh well...I now have a better way of doing my original idea though, so, meh.

Thanks anyways Mini Moose!
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