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Staredit Network -> UMS Assistance -> making units appear
Report, edit, etc...Posted by Staredit.Net Essence on 2005-03-30 at 13:08:02
i don't know how 2 make units spawn/appear can anyone help me
Report, edit, etc...Posted by chuiu on 2005-03-30 at 13:19:01
Go under Help > Scenario Campaign Editor Help > Using Triggers. Then start reading.
Report, edit, etc...Posted by concienne on 2005-03-30 at 13:40:26
QUOTE(chuiu_os @ Mar 30 2005, 12:19 PM)
Go under Help > Scenario Campaign Editor Help > Using Triggers.  Then start reading.
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WOW! what a useless waste of time to post such "useful" information... Try actually helping next time...

Hunter, all you need to do is simply use this trigger

Trigger
Description:
Create Units
Players:
¤ Player you wish to create unit(s) for
Conditions:
¤ any condition you wish to trigger spawning the unit
Actions:
¤ Create 'the unit you want' at 'a location you want' for Current Player
¤ *Preserve Trigger* (only use this if you wish to create a unit EVERY time the conditions are met)
Report, edit, etc...Posted by slayer766 on 2005-03-30 at 13:47:49
Hey and dont forget to have a Wait trigger in there between the number of units you want created and the preserve trigger, if you dont add the Wait your location will be full of units and it will keep on saying Unit Unplaceable. biggrin.gif
Report, edit, etc...Posted by (U)Bolt_Head on 2005-03-30 at 13:50:16
Chu is indirectly saying that he needs to read over what all the actions and conditions did. If he knew them then he wouldn't be asking that question.

concienne for help as general as this it is some times better to be more vague. Rather than writing out a trigger tell them that "You are looking for the create units action".

Any additional information is too much.
Report, edit, etc...Posted by Tdnfthe1 on 2005-03-30 at 13:50:47
QUOTE(concienne @ Mar 30 2005, 12:40 PM)
WOW! what a useless waste of time to post such "useful" information... Try actually helping next time...

Actually yours was more of a waste of time, creating units is a very basic trigger, so it requires a basic response, try being a lil less sarcastic(or just rude).

Edit: your trigger explanation was too vague.
Report, edit, etc...Posted by concienne on 2005-03-30 at 13:54:20
Well, the NEED for a WAIT only depends on the condition(s) that he specifies.. sometimes, like in defense maps where units constantly spawn and move away from a location, a wait is not ALWAYS needed.. but yes depending on the 'conditions', a wait might be needed..

Also Tdnfthe1:
QUOTE(Tdnfthe1 @ Mar 30 2005, 12:50 PM)
Edit: your trigger explanation was too vague.
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QUOTE((U)Bolt_Head @ Mar 30 2005, 12:50 PM)
for help as general as this it is some times better to be more vague.
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Report, edit, etc...Posted by (U)Bolt_Head on 2005-03-30 at 13:58:51
He also MIGHT need to spawn a random unit in time intervals in porportion to the number of kills he has. But he didn't specify that so we need to explain how to do it.
Its the same with assumeing he is creating a madness or lotr map.

HuNteR: You are looking for the 'create units' action

Here are some helpful links
Actions List
Conditions List
Report, edit, etc...Posted by Staredit.Net Essence on 2005-04-02 at 01:17:58

Trigger
Description:
Like this
Players:
¤ the player you want
Conditions:
¤ the condition you want
Actions:
¤ create (the number of units you want)(what unit you want) for player(the player u want

simple
Report, edit, etc...Posted by chuiu on 2005-04-02 at 09:28:06
Thanks for reviving a dead thread and telling him what everyone else covered when he was already answered!!! biggrin.gif
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