Staredit Network

Staredit Network -> UMS Assistance -> helpy
Report, edit, etc...Posted by Narethri113r on 2005-04-01 at 16:01:23
ok i have the defeat trigger for

Players= "Bounders"
Conditions=
player 1 score is exactly 0
player 2 score is exactly 0
player 3 score is exactly 0
player 4 score is exactly 0
player 5 score is exactly 0
player 6 score is exactly 0
Bounders control exactly 0 zlings on map
Actions=
End Scenario in Defeat

For some reason its not ending in defeat is it because even if there are no players 2-6 in game they stillh ave a score of 15 or something......
Report, edit, etc...Posted by LegacyWeapon on 2005-04-01 at 16:04:56
2 ways to fix this:
1) Don't give non-existant players custom score.
2) Set the custom score of non-existant players to 0 when they aren't there (use a trigger for all players to set it for a specific player).
Report, edit, etc...Posted by SA_Max71 on 2005-04-01 at 16:06:42
IF LegacyWeapon's post doesn't help, then...
Please post the map. Or, if you don't want to post it, you could always send it to me in a Private Message... You might have another trigger that is causing this problem.
Report, edit, etc...Posted by RexyRex on 2005-04-01 at 16:18:09
Set up the custom scores like this.

Players: Bounders
Conditions: Always
Actions: Set custom score to 15 for current player.

There you are biggrin.gif.
Report, edit, etc...Posted by Narethri113r on 2005-04-01 at 17:14:17
ty ty happy.gif
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