Report, edit, etc...Posted by AqoTrooper on 2005-04-03 at 12:08:27
QUOTE(Arcade)
Oh n0ez, the arcade has been nukez0red.
QUOTE(Army)
Error: Army System is not activated.
QUOTE(Lots)
Temporarily Disabled... for you . If you were Yoshi, Isolated, or Moose, I would reconsider.
If minerals are going to be reset anyway, why did you disable all thoes???
Report, edit, etc...Posted by Yoshi da Sniper on 2005-04-03 at 12:58:32
Armies - Had some major bugs. Arcade - Eats up too much bandwidth. We hit our limit last moth, but SEN v5 will be MAJORLY more conservative on bandwidth. SEN Lots - I really dont know...
Report, edit, etc...Posted by BeeR_KeG on 2005-04-03 at 13:18:52
I believe that SEN Lots also had it's bugs.
Report, edit, etc...Posted by Mini Moose 2707 on 2005-04-03 at 13:27:22
Well, yeah, it had some flaws. I might get around to reworking it sometime, because I think the bugs are fairly obvious... but I don't know how to get a script running daily without the Admin CP. Basically the rolls need to wiped at the end of the month, and also cleared after an empty lot is purchased, or something.
Or I can think up a new 1337 game.
Report, edit, etc...Posted by IsolatedPurity on 2005-04-03 at 13:39:17
Sen lots mostly had poor sql usage, instead of doing left joins I did looping selects which easily increased a script that should have used like 2 queries to 100+ queries on the first page. I didn't notice it until people bought lots...
I guess the army system could go back up considering minerals won't be transfered...
Arcade = bandwidth, yup yup, so it go bye bye.
Report, edit, etc...Posted by 007Torrasque on 2005-04-03 at 17:03:03
hmm, could you just redirect where the file comes from so the arcade wouldn't take up bandwith?