Staredit Network

Staredit Network -> Miscellaneous -> Programming and SC
Report, edit, etc...Posted by Sodium_Chloride on 2005-04-03 at 20:38:45
I'm sorry if this is a silly question but i'm curious:

How are you guys able to create programs that work with StarCraft (such as BST Rhino's Neutrino) without the aid of it's source codes? I find it very difficult to create a program for SC out of the air without knowing how it runs. I have a feeling you people reversed engineered it's contents but I don't know....

Forgive me for any mistakes in my post.
Report, edit, etc...Posted by chuiu on 2005-04-04 at 20:59:07
You don't have to know source codes. If you can learn where memory locations are then you can change values in them that affect the game. There is a program somewhere called Stormwatch or something that allows you to see such information.
Report, edit, etc...Posted by LegacyWeapon on 2005-04-04 at 21:23:29
You just refer to multiple readmes about how the SC files work and how to do stuff with them. You don't need sourcecodes for everything tongue.gif

I think he's talking about map editors and such...
Report, edit, etc...Posted by Sodium_Chloride on 2005-04-04 at 22:11:05
Thats nice to know both of you. I thought I was end up disassembling megabytes of characters manually all the way. That would kill me! I appreciate this guys.
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