Staredit Network

Staredit Network -> Melee Production & Showcase -> [version 3] Eye of the Tiger
Report, edit, etc...Posted by Staredit.Net Essence on 2005-04-10 at 20:56:58
Note: I had an... "incident" so HIT REFRESH!!

Here is version 3. Flame away!

user posted image

Linky

EDIT: I thought this deserved it's own topic because it really isn't the same map anymore.
Report, edit, etc...Posted by Yenku on 2005-04-10 at 21:25:59
Actually you should have kept the same thread, but its no big deal.
This version is better. Im happy you took out those expos. This took out alot of imbalances of the other version.
The middle is an important area, it has 2 gas and a good amount of minerals. The problem is it would be very hard to protect for any race.
Im wondering if you should change it to raised ground.
Report, edit, etc...Posted by Staredit.Net Essence on 2005-04-11 at 10:20:12
The point is that the middle expansion WILL be difficult to deffend -.-
Report, edit, etc...Posted by best.sock on 2005-04-11 at 12:26:22
im sure alot of people wont like its simplicity, but i like it quite a bit.
Report, edit, etc...Posted by Staredit.Net Essence on 2005-04-11 at 14:39:27
Thanks! That is one of the things I like about it, too.
Report, edit, etc...Posted by Yenku on 2005-04-11 at 15:01:08
yea, many of the pricky newbs on b.net are very picky about symmetry (excluding the money map poeple)
Report, edit, etc...Posted by Staredit.Net Essence on 2005-04-12 at 14:37:08
Thanks for the responses.
At teamliquid.net a few people suggested adding islands, but I decided against it. I didn't want them there in the first place, and a very good player (FrozenArbiter) said it would be too easy for terran to grab two early expos.
Report, edit, etc...Posted by Yenku on 2005-04-12 at 18:38:29
On islands? Oh, yea I see... But protoss or zerg wouldnt be more than a minute behind if they tech straight to air..
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