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Staredit Network -> UMS Assistance -> the right ai script
Report, edit, etc...Posted by Pac-Attack on 2005-04-15 at 12:42:17
im pretty stupid and i need to kno what ai script to use for making units spred out in my rpg but not patrol after they spawn from a trigger
Report, edit, etc...Posted by LegacyWeapon on 2005-04-15 at 12:57:40
Junk Yard Dog

You will need SCXE, SCMD2, or SF to use it.

SCXE:
http://www.staredit.net/index.php?download=168
SCMD2:
http://scmdraft.stormcoast-fortress.net/
SF:
http://www.staredit.net/index.php?download=1525
Report, edit, etc...Posted by Pac-Attack on 2005-04-15 at 14:22:41
doesnt that make them roam about constantly?? i want them the enemies to spread out then hold position
Report, edit, etc...Posted by noisuk on 2005-04-15 at 14:30:06
[ X ]

Nvm. Didn't read pinch.gif.
Report, edit, etc...Posted by LegacyWeapon on 2005-04-15 at 14:34:36
To make them hold position, I think the best way would be to use one computer and one unused player.

Then when they are all spread out enough, give them to the unused player and then back and they will stop moving (but it takes some time).

When you say hold position, do you mean COMPLETELY stop and just camp there?
Or do you mean just stop.
Report, edit, etc...Posted by noisuk on 2005-04-15 at 14:54:54
Unused wouldn't move at all. Triggers are only set for inactive players.

Unless of course you have the P9, P10, P11, P12 trigger download. mellow.gif
Report, edit, etc...Posted by -BW-Map_God on 2005-04-15 at 15:37:09
If you just want to move them to different locations why not just use locations and give move orders to those locations for the units so they stay there? Don't really have to have an AI script for it.
Report, edit, etc...Posted by Pac-Attack on 2005-04-15 at 16:14:09
i mean after they spawned by a trigger (comp... heroes enemies) they spread out and wait for heroes to come
Report, edit, etc...Posted by LegacyWeapon on 2005-04-15 at 16:18:59
You create them for the computer player. Then after a certain amount of time, give them to an unused player and then give them back to the computer. Then it will carry out the last order given by Junk Yard Dog and stop.
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