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Staredit Network -> UMS Assistance -> Slowing My Unit!
Report, edit, etc...Posted by SaGa on 2005-04-15 at 20:55:52
Yea guys i know this sounds sad, but for my lives I have the ling that follows the unit as it walks and the units that enter the location are instructed to attack the unit spot, but for some reason it slows the unit above the ling. confused.gif If anyone could help me I would appreciate it. Thx.
Report, edit, etc...Posted by Oo.Mario.oO on 2005-04-15 at 21:00:09
well i saw this on one or zoned's maps it just slows it down becouse well its like something walking in front of it the only thing i can think of is remove that and do something new sad.gif

sry i couldn't be more of a helpsmilie.gif
Report, edit, etc...Posted by chuiu on 2005-04-15 at 21:12:23
I'm guessing you're using hyper triggers. Instead of using Always + hyper triggers (which it sounds like is happening) use a bring exactly 0 to location condition. If your first unit brings exactly 0 to the location then center the location on the unit and order the ling there.
Report, edit, etc...Posted by SkiLLz on 2005-04-15 at 21:48:29
You sure that will work? Sounds kinda odd to me. huh.gif
Report, edit, etc...Posted by chuiu on 2005-04-15 at 22:34:29
Odd? It's common for people to do that.
Report, edit, etc...Posted by SaGa on 2005-04-17 at 11:08:08
Chiu, I did as u said and it worked. I was gonna try that but i decided not to thinking it would move it too slow but every 2 steps or so it moves so that will work thanks again.
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