Staredit Network

Staredit Network -> UMS Assistance -> dropship spell casting thing
Report, edit, etc...Posted by Lo[S]eR on 2005-04-16 at 12:09:31
ok so im using the drop ship system in my map with hyper triggers. when i unload the unit, the spell sometimes doesnt work cuz the unit goes back into the dropship too fast. and if i use a wait trigger, the spell happens more than once.. how do i make it so this doesnt happen..?
Report, edit, etc...Posted by Puni(F) on 2005-04-16 at 12:19:29
Try making it wait a little longer for the unit to go back in, I had the same problem.. Just make it wait for 5000 Milla seconds.
Report, edit, etc...Posted by LethaL on 2005-04-16 at 12:30:52
Or make each spell a switch. When you unload a unit, set switch 'Spell'. If 'Spell' is set, reload the unit, clear 'Spell' and do the Spell you wanted it to do.
Report, edit, etc...Posted by Lo[S]eR on 2005-04-16 at 12:47:22
ok thanks. the switches worked..
Report, edit, etc...Posted by O)FaRTy1billion on 2005-04-16 at 13:07:43
I made a dropship spell thingy.
I don't like switches so I made when you drop it, it does -1 death
when you have the -1 of the normal death count and a unit there, it does whatever.
Then when you recreate it, do +1 death count (do the +1 first or else it will go off when you reload).
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