Staredit Network

Staredit Network -> UMS Assistance -> Balance Out Units!
Report, edit, etc...Posted by Staredit.Net Essence on 2005-04-20 at 18:17:57
I Need Some Help On Balancing Out My Units In My Game Traingle Defense.
My Map Has Very Powerful Units That Cost Nearly The Same As A Unit Thats 2 Times Weaker Than It. Does Anyone Have A System On Balancing Out Units???
Like Prices, Attack Power, And Enemy Strength.
Report, edit, etc...Posted by LegacyWeapon on 2005-04-20 at 18:21:10
There is no list nor any special method of balancing maps. The best way would be to test it multiple times. When I say multiple times, I mean more than 3.

You can use this Damage Calculator to help you happy.gif
http://www.staredit.net/index.php?download=1739
Report, edit, etc...Posted by Staredit.Net Essence on 2005-04-20 at 18:24:17
QUOTE(LegacyWeapon @ Apr 20 2005, 04:21 PM)
There is no list nor any special method of balancing maps. The best way would be to test it multiple times. When I say multiple times, I mean more than 3.

You can use this Damage Calculator to help you happy.gif
http://www.staredit.net/index.php?download=1739
[right][snapback]192231[/snapback][/right]


I Couldnt Use The Damage Calculator I Dont Have Microsoft Excel On My Computer.
Report, edit, etc...Posted by Mini Moose 2707 on 2005-04-20 at 19:08:54
The best thing is to simply think logically and test repeatedly. If something is too powerful, increase cost or decreases stats. If something is too weak, make it cheaper or stronger.
Mentally figure out cost, attack power, upgrades, attack speed, splash, and range and come up with some reasonable numbers.
You're definitely going to have to test many many times before you get the best combination. There aren't any magic formulas or equations you can use to get an instantly balanced map.
Report, edit, etc...Posted by Staredit.Net Essence on 2005-04-20 at 20:51:39
i c
Report, edit, etc...Posted by RexyRex on 2005-04-20 at 21:02:29
You have to keep in mind how the unit is used throughout the map and how the player would use the unit.
This factor always seem to screw over my balancy, so watch it. wink.gif
Next Page (1)