Hey there. I know there aren't too many completed SC campaigns out there - and not many good SC campaigns either - but I decided to try and break these taboos. If I accomplished my objectives or not, you'll tell me.
For a long time I've been working on a SC:BW campaign called
The Flame Knives. The bizarre name is due to an old Eastern tale that inspired me to start this project, about a group of assassins in Afghanistan called the Flame Knife. In the end, the campaign wasn't much related with the original premise, but the main theme of plot is still there. Let me give you further details:
From the Archives of Ansham, planet Kharnikha:
2 millenia ago, the Protoss species reached one of its greatest moments. Technology, scientific knowledge and psionic development ensured the superiority of this species, as it began exploring the space around Aiur. However, this progress came at the cost of blood and sacrifice...
Most of the laws of the Protoss were written by Khas, a wise Templar, worshipped by the future generations as the greatest lifeform to have ever existed. Yet, he had a treacherous oppositor during his lifetime, who tried to vanquish Khas and his code of laws, known as the Khala. This fiend was called Zarthiom. A long war between Khas' Army - the Conclave - and Zarthiom's followers - the Flame Knife - finally ensured the survival of the Khala.
Yet, before Templar Zarthiom met his fate, he cursed every following Protoss generation, claiming that somehow his wrath for the Khala would not cease. This threat was faced as the last attempt of Zarthiom to tear down the Protoss, and the fiend finally succumbed to the strength of the khalai.
The Conclave was not a tolerant government, thus several groups of Protoss had to flee Aiur in desperate attempts of survival from the dictatorship of the Judicators. Some of these exilees arrived in the distant world of Kharnikha, where a new government was established. The ruler of Kharnikha, Haissar, was a High Templar whose son was left on Aiur to die, for being born with the symbol of the Flame Knife incrusted in his chest. Nevertheless, Kharnikha prospered under the rule of Haissar's successor, Ashtorium...What you should be looking forward to:
- A story different from most told in SC.
- Ambience-heavy campaign.
- Original gameplay, especially after map 4.
- Lots of new graphics for doodads.
- A lot of sounds, which includes battle music, fanfares, cutscene music, intro themes and so on.
Here go the files. They're huge because of the many sounds and music tracks in each of them, but in the T3/200 MB HD era, I don't think it's much of an issue. The only real setback IMHO is the fact that it requires SC 1.10 to work, but simply renaming the SC dir and reinstalling does the trick.
Executable file - needs Sc version 1.10, otherwise it'll give you error messages and not load1.10 files. Get these if you use 1.12b. If it doesn't allow you to downgrade, change the name of your SC dir, insert the original SC disc, reinstall SC and BW and then run this file. To switch back to 1.12B just rename the former SC folder.Map 1- Heir of the Flame KnifeMap 2- Mind CurtainMap 3- Underground RaidersMap 4- One Mind, Thousand BodiesMap 5- The Hawk's PalaceMap 6- Master of the Flame KnifeMap 7- The Darkest HourMap 8- Natural SelectionMap 9- Veil of Isis(3 files)Map 10- Beyond the Obscurity(2 files)Map 11- Slithering Shadows(3 files)Map 12- Marble Pillars of Nayadar(2 files)Map 13- Kharnikha of Dusk(2 files)Map 14- The Core(2 files)Screenshots:








Have fun! Kindly hosted by
The Star Alliance.Pinned by .Coko[CK], because everyone should play this! - CK