The New SCMdraft has almost no problems besides the strings,and trigger making

this is surly one of the best map maker tools
This is old news, you know that dont you?
Well im not sure if its a bug or raw stupidity on my part but through out the building of a map i will turn on and off "Allow Unit Placment Anywere" to allow me to place certain buildings on illegal locations. Then switch it back on so i dont place a unit in one and have the map give me an "BUZZ, cannot place this unit on map" while playing. After awhile the map will automaticly delete all illegaly placed buildings without any reason to my knowledge besides switching the option that allows me to place it.
The option doesn't affect the map nor SC, it is only while placing in the editor, so anything that happens in starcraft is unrelated to the settings in scmdraft
No no i meant hat SCMDraft deletes the buildings while im editing the map... just out of no were the ouput will say (Deleted ## Illegal units) and all my buildings are gone.

thanks for the info...But I still have some problems with the 'strings' what do they do?
QUOTE(Rayne @ Feb 27 2004, 11:10 AM)
No no i meant hat SCMDraft deletes the buildings while im editing the map... just out of no were the ouput will say (Deleted ## Illegal units) and all my buildings are gone.
oh, just keep allow illegal buildings unchecked and you will be fine, it does that when placing terrain so that the map works with staredit / SC without any possible issues.
Ahh go figure eh.. lol well thanks for the info Now i just have to keep that in mind so i dont go build alot and have it all erased.
well I do have an undo function, it ought to also restore those units, unless I forgot to add that.
Do you mean just the regular Undo command?
yeah, plain undo should replace units deleted when changing terrain and if it doesn't I'll add it in the next version.
Alright cool, ill test it out once i get home and let you know how it works