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Staredit Network -> UMS Assistance -> Unit Disable and Animation Help
Report, edit, etc...Posted by Oo.Deamon.oO on 2005-04-28 at 21:27:27
I hate to ask this, it is my first time EVER asking for help. I have figured out everthing I know myself, but this time I do not have the patience to do it myself.

Ok, on my map, I have p14 scarab to freeze several units. But I also want fast animation speed along with unit speed. For this I used p13 observer, p14 scarab and p14 inc.

When I do this, though, The units cannot be frozen. How can i have as fast animation speed as that, but have the units freeze with scarab? mad.gif
Report, edit, etc...Posted by LegacyWeapon on 2005-04-29 at 15:04:39
1) Place the units you want to freeze.
2) Place the P14 scarab.
3) Place the units you want not be be frozen (have speed though).
Report, edit, etc...Posted by Oo.Deamon.oO on 2005-04-29 at 15:34:24
Sorry, my first post was a little hard to understand wink.gif. I am trying to get the animation speed fast, not just have unit speed fast. I need the animation fast AND frozen units.

- Possible or no confused.gif
Report, edit, etc...Posted by chuiu on 2005-04-29 at 15:45:36
P13 just does x2 animation and unit speed. P14 does x4 for both. Do you mean you want x2 with frozen units? I think placing the p14 then removing it later would work to that effect.
Report, edit, etc...Posted by Oo.Deamon.oO on 2005-04-29 at 17:40:14
p14 incerp and p13 observer makes fast animation speed. And scarab only does unit speed, not animation.
Report, edit, etc...Posted by chuiu on 2005-04-29 at 18:45:46
So then why don't you just place the units you want frozen, the player 14 scarab, and then the player 13 observer?
Report, edit, etc...Posted by O)FaRTy1billion on 2005-04-29 at 18:49:05
Do this:
Put all the units you want frozen within the top 4 tiles. (So lines 1,2,3, and 4 going down have units to be frozen)
Then put the speed thingy on line 5, on the far left. Anything abouve it will be frozes, anything below will be fast. And then if you run up to top of map, they still fast. so animation should also still be fast.
Report, edit, etc...Posted by chuiu on 2005-04-29 at 19:44:03
It doens't work that way, don't follow fartyWhatever's advice.
Report, edit, etc...Posted by O)FaRTy1billion on 2005-04-29 at 20:50:21
I have done this before and it worked just fine.
Place the units before you put the scarab.

I attached my test map for some reason. I found that the scarab does not need to exactly be anywhere.
Report, edit, etc...Posted by sckor on 2005-04-29 at 20:51:52
off topic, but what does Oo stand for? (as in clan Oo.)
What do you need the freezing for anyways?
Report, edit, etc...Posted by O)FaRTy1billion on 2005-04-29 at 20:59:10
Frozen units look cool. And Oo. is Operation onslaught (I think) look in there forums, it says.
Report, edit, etc...Posted by LegacyWeapon on 2005-04-29 at 23:36:20
Frozen units have special attributes. They can be selected through Fog of War and will not die when they are at 0 hp.
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