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Staredit Network -> UMS Assistance -> More P14 Help
Report, edit, etc...Posted by Oo.Deamon.oO on 2005-04-30 at 15:56:20
I decided that frozen units are not neccessary on my map, because they do not let me place any bunkers to cloak on the map... So I decided to just use a p14 inc and p13 observer for super fast animation. For some reason, the inc is freezing units now as well, when before it did not, and in 3 other maps where I used it it didn't.

Anyone know why confused.gif
Report, edit, etc...Posted by chuiu on 2005-04-30 at 16:05:03
It's not the first unit placed on the map. If there are any units placed before it, those units WILL be frozen. You can find out what unit was placed on the map first using SCMToolkit so that you can delete that unit, place a p14 scarab/int, then replace the unit you deleted.

EDIT, forgot. We have a tutorial http://www.staredit.net/index.php?tutorial=1
Report, edit, etc...Posted by Oo.Deamon.oO on 2005-05-01 at 08:17:05
When I attempt to open a map file with SCM Toolkit, I get an error message saying "Could not find chk file, "staredit\scenario.chk"

How do I fix this.
Report, edit, etc...Posted by Oo.Deamon.oO on 2005-05-01 at 13:28:33
Along with my previous post, why do some units just disappear while others freeze?

ADDITION:
AND to go along with my previous 2 posts... I deleted all of my units, and I am just going to replace them. Before, Xtra let me place units on null, but now it won't, and I cannot put units where I need them to be. I put them in on SF and Xtra just deletes them.
Report, edit, etc...Posted by chuiu on 2005-05-01 at 15:39:33
SCMToolkit: You need to make sure your options know where the MPQ2k.exe file is.
Report, edit, etc...Posted by Oo.Deamon.oO on 2005-05-01 at 20:21:19
Ehh, I figured out the Toolkit.. Now who can answer my other questions? biggrin.gif
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