ok im making a map where u can choose unts from a beacon, but there are no computesr so i must give the beacons to neutral player right?
i right click it, hit properties. there is no neutral player option
how do i give the beacons to neutral player? (no computers, just human players)

Just give the beacons to player 12
If you're using an editor that doesnt support player 12, then switch to starforge or scmdraft, and modify your map in that..
p12 mode in SCXE, or you could jsut use StarForge and place units for p12
ok so i load p12 triggers into my map and have it give it to player 12 right?
ADDITION:
nvm ill use scmdraft thanks
when you load p12 triggers in SCXE player 12 will look like ' ' so just don't mess with it after you load the p12 triggers
If you give Player X to Player 12, Player X's color will still be there. Same with if you give X to 9, 10, or 11.
Ummm, you guys forget, that if a player that originally owns the beacon does not start in the game, then the beacon will never be placed on the map..(ie. beacon owned by player 1, and you have no player 1 when you start the game..)
therefore you cant give that beacon to player 12 with a trigger..
I suggest using starforge and just placing the beacon for player 12 to start with. That will also keep the color separate from the player colors to avoid confusion as well..