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Staredit Network -> UMS Assistance -> questions
Report, edit, etc...Posted by cuinhell(ds) on 2005-05-02 at 21:09:37
q1: can u build on null?
q2: can you create a building on null?
Q3: if you can create a buildin on null how?
Q4: Simmular to questions 2 and 3. Is their a way to make a unit do an ability to create a unit on null?


If they can be done could you be so kind to tell me how?
Report, edit, etc...Posted by KrAzY on 2005-05-02 at 21:11:14
A1:You can't build on null
A2:You can't create or preplace a building on null
A3:I don't know how
A4:They can't be created there but they can walk on there.
Report, edit, etc...Posted by -BW-Map_God on 2005-05-02 at 22:09:23
Yea, walking on null can give a walking on space like effect... depending on the quality of the person's moniter and eyesight... or their attentiveness to detail tongue.gif .
Report, edit, etc...Posted by O)FaRTy1billion on 2005-05-02 at 22:12:14
q1: can u build on null?
Yes. The first tile (0-0) you can build on it, but not walk on it. If you find a tile you can both build and walk on it. let me kno!

q2: can you create a building on null?
Yes. Explained abouve, only you do not need to be able to walk on it.

Q3: if you can create a buildin on null how?
Triggers, or preplace them.

Q4: Simmular to questions 2 and 3. Is their a way to make a unit do an ability to create a unit on null?
You know the 14 creep tiles? the two after them you can walk on. If you put the nulls after a dirt or other walkable terrain, and then put a zerg building with creep you can walk onto the null, but the unit acts as if its walking on invalid terrain.
Report, edit, etc...Posted by cuinhell(ds) on 2005-05-03 at 17:36:10
i see thanks all
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