Is there any way to detect a bunch of powerups of all different kinds (ie. Crystals w/ Psi Emitter w/ Data Disc and so on) at a location. I want them to be grouped. So if there are 5 crystals and 2 psi emitters, it counts as 7. THe problem I'm having is that when I use "Bring 'any unit' to 'location'", BW doesn't detect them, which is kind of wierd because "Kill 'any unit' at 'location'" will destroy them.
Is there any way to do this without death counts/switches (unless something is screwed up with my editor)?