Staredit Network

Staredit Network -> UMS Assistance -> "wait" command
Report, edit, etc...Posted by darth_ender on 2005-05-06 at 18:37:19
In other maps I have made, the command "wait" has always worked just fine. I recently have been working on a map ("A Grander Vision" with a thread in Maps in production for those interested) where I can't get it to work. Every time I have a trigger with a wait feature, it's as if that's the end of the trigger. It doesn't complete the rest of the trigger. It's been annoying, though I've found some alternative means to get waiting effects. Still, it's annoying. This is my first map to use hyper triggers, and they work, but nothing else does. Could they be why there is a problem elsewhere? Has anyone else experienced this?
Report, edit, etc...Posted by KaboomHahahein on 2005-05-06 at 18:40:21
You are probably getting the waits to stack up on each other. You can try to re-create the hyper triggers to see if it fixes the problem but it might not.
Report, edit, etc...Posted by MindArchon on 2005-05-06 at 19:06:39
Put the hyper triggers for a player that does not have any triggers/waits on it.
Report, edit, etc...Posted by darth_ender on 2005-05-06 at 19:18:12
Thanks. I guess I should have figured that out. I will fix it. Thanks again.
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