Staredit Network

Staredit Network -> UMS Assistance -> The triggers that Blizzard disabled
Report, edit, etc...Posted by scwizard on 2005-05-06 at 20:04:20
QUOTE
ACTION 59 (Disabled)
3166, "DISABLE ACTION BYPASS"
3167, "Disable use of ESC key to bypass trigger actions."

ACTION 60 (Disabled)
3168, "ENABLE ACTION BYPASS"
3169, "Enable use of ESC key to bypass trigger actions."

This was found in this tutorial.

Is there anyway I can use this trigger?
Report, edit, etc...Posted by O)FaRTy1billion on 2005-05-06 at 20:53:11
    Umm... a few things I have to say:
  • What exactly do they do
  • Wtf?
  • Why would you want to use "ESC" key to "bypass trigger action"?
  • That "Skip Tutorial" in briefing sounds cooler tongue.gif
Report, edit, etc...Posted by chuiu on 2005-05-06 at 21:19:58
Highly doubtful you can enable them since I haven't seen anyone try it yet.

QUOTE
# What exactly do they do

Exactly what they say they do.
QUOTE
# Why would you want to use "ESC" key to "bypass trigger action"?

To debug your map, make it easier to fix stuff.
Report, edit, etc...Posted by O)FaRTy1billion on 2005-05-06 at 21:42:46
But how would you know what it is, or does it just disable the entire trigger actions so nothing happens at all? That would be cool. tongue.gif
I don't even think anyone has attempted to see if you can.
Report, edit, etc...Posted by MindArchon on 2005-05-06 at 21:56:09
QUOTE(O)FaRTy1billion @ May 6 2005, 05:53 PM)
    Umm... a few things I have to say:

  • What exactly do they do

  • Wtf?

  • Why would you want to use "ESC" key to "bypass trigger action"?

  • That "Skip Tutorial" in briefing sounds cooler tongue.gif


[right][snapback]202223[/snapback][/right]


In Single Player if you ever noticed you can use the "ESC" key to bypass trigger actions. This simply turns it on or off. This can be added in with a hex editor.

If im not mistaken, Clokr_ discovered these?
Report, edit, etc...Posted by O)FaRTy1billion on 2005-05-06 at 21:57:23
QUOTE(MindArchon @ May 6 2005, 06:56 PM)
In Single Player if you ever noticed you can use the "ESC" key to bypass trigger actions.

No I have not.
Report, edit, etc...Posted by Deathknight on 2005-05-07 at 08:13:52
I pulled those out of Staredit.exe. They are in the exact order it's suppose to be, and I copied the resources it points to.


Condition/Action 0 is nothing. When you make a trigger and don't have any actions/conditions, it would be like having that. Basically, it's a blank.

Condition 13 is the condition always used in Briefing actions. Since Briefing actions use the same format as triggers, ithey use this as a condition.

Briefing action 9. This is used in one of the campaigns. If you're wondering how the "Skip Tutorial" button got there, this is how.

Disable action bypass disallows players from skipping triggers by pressing the ESC key in single player mode.

Enable action bypass re-enables the ESC key from skipping actions. BTW the ESC key for skipping actions in single player is defaultly enabled.

Using any "extended action" will crash the game(Actions with numbers above the listed ones).

QUOTE
Highly doubtful you can enable them since I haven't seen anyone try it yet.

I have enabled them with hex editing in 3rd Party Editor.
Report, edit, etc...Posted by Dr.Shotgun on 2005-05-07 at 08:23:25
Deathknight where is the thread on your new editor, if there is one, and when will it come out
Report, edit, etc...Posted by Deathknight on 2005-05-07 at 08:25:23
Keep these questions to PMs. It will come out when I'm finished raping it.
Report, edit, etc...Posted by scwizard on 2005-05-07 at 08:25:53
QUOTE
Using any "extended action" will crash the game(Actions with numbers above the listed ones).

What about briefing action 9, does it crash if you enable it with hex edting? Do you mean that to, or just trigger action 59 and 60?
If briefing action 9 works, could you send me a map that you made that uses it?
Report, edit, etc...Posted by Voyager7456(MM) on 2005-05-07 at 09:46:38
... So using this trigger, you can enable the use of ESC to skip triggers in multiplayer? That would be great!
Report, edit, etc...Posted by scwizard on 2005-05-07 at 10:50:11
DK says it didn't work. But the skip tutorial in breifing might.
Report, edit, etc...Posted by O)FaRTy1billion on 2005-05-07 at 11:18:57
I wanna "Skip Tutorial" button for my games! (but you can't copy briefing triggers)
Also does ESC toggle the trigger actions, hold do you hold it down or what?
Report, edit, etc...Posted by chuiu on 2005-05-07 at 15:28:48
Something tells me "Skip Tutorial" would crash multiplayer games.
Report, edit, etc...Posted by O)FaRTy1billion on 2005-05-07 at 15:37:46
Its just like Next Scenario, only in the briefing in the form of a button.
Report, edit, etc...Posted by Deathknight on 2005-05-07 at 15:40:05
Clokr_ once told me the skip tutorial just showed an unclickable button. The ESC key is only for single player, like set next scenario, and pause.

Briefing action 9 is an actual briefing. It's registered even in Staredit. Briefing actions 10 and above crash.
Report, edit, etc...Posted by O)FaRTy1billion on 2005-05-07 at 15:51:50
Wow.... I want an unclickable button!

How do we add these again?
Report, edit, etc...Posted by Deathknight on 2005-05-07 at 18:02:35
Ok I tried it and the action does nothing. It doesn't even show the button.
Report, edit, etc...Posted by O)FaRTy1billion on 2005-05-07 at 18:25:01
That sucks sad.gif
Report, edit, etc...Posted by scwizard on 2005-05-07 at 20:15:32
Why does it work in the starcraft campain, but not in a UMS map. What is the acual difference?
Report, edit, etc...Posted by O)FaRTy1billion on 2005-05-07 at 20:50:22
The campaigns are not made with any editor, but completely made by hand.
So instead of using something for them, they made it by putting in all the Vars on there own, thats why they can do more than StarEdit.
Report, edit, etc...Posted by LegacyWeapon on 2005-05-07 at 21:12:59
Starcraft Campaign Editor...

They based the editor off the campaigns.

They designed this to help you make Starcraft Campaigns of your own. Then our triggering systems became much more complex and evolved to the Starcraft as we know it today.
Report, edit, etc...Posted by O)FaRTy1billion on 2005-05-07 at 21:18:43
StarEdit and Campaign Editor are the same thing.

Edit:
staredit.exe
look in your starcraft folder.
Report, edit, etc...Posted by LegacyWeapon on 2005-05-07 at 21:20:39
QUOTE(O)FaRTy1billion @ May 7 2005, 09:18 PM)
StarEdit and Campaign Editor are the same thing.

Edit:
staredit.exe
look in your starcraft folder.
[right][snapback]203027[/snapback][/right]
What the hell does that have to do with anything?
Report, edit, etc...Posted by O)FaRTy1billion on 2005-05-07 at 21:21:47
I don't know... you said
"Starcraft campaign editor"
so I was assuming you were talking to me?
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