ive recently started on a new map called Ghost volume 1 and ive added some music from starcraft it self(when using starforge they have all the wavs for it);
i added 3 wavs form sc
1 small
1 medium
1 medium/long(depending on ur opinoin);
ive tried the one in the tutorial section but still not as great of compresion i want
and ive seen people with just as long wavs that are compressed ALOT!!!! like it doesnt add nething for the dl
so if ne 1 noes and alternitive plz tell more or ill give my map and u could compress the music for me
ill be gladly give credit in my map for those who help me
re-record the wavs in sound recorder to 16-bit 8000khz mono, thats the best compression for starcraft I believe
Don't re-record them, you can just convert them to more compressed lower quality sounds.
QUOTE
to 16-bit 8000khz mono, thats the best compression
More like best distortion. Try 22050kHz 16-bit mono. I know Starforge will uncompress your sounds, so you might want WinMPQ and to import them that way so you're sure that they become fully compressed in the MPQ(scm/scx).
i tried running mpq control and said i need a certain dll file
It could be them using different sounds and then having them repeat at certain times though >.> that's what i've done for an extremely big music file, i took it apart, and put in key parts of it, and had each one repeat at different times.
this is what it says when i run win mpq this application has failed to start b/c vb40023.DLL was not found. re installing this application may vix the problem
Go to your start menu then go to Program Files>Accessories>entertainment>sound recorder. then open up the .wav file in the sound recorder. then go to File>Properties and press the button that says Convert now. then under where it says Name put it on Telephone Quality. Next to that there is a save as button press that type the output name then press ok then ok then file save