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Staredit Network -> UMS Assistance -> triggers not saving on starforge
Report, edit, etc...Posted by Vivi57 on 2005-05-07 at 18:25:21
yep, I'm stupid and can't make the triggers save on sf for some reason. Anyone help?
Report, edit, etc...Posted by chuiu on 2005-05-07 at 18:30:01
Click Save when you're done making the trigger.
Report, edit, etc...Posted by KaboomHahahein on 2005-05-07 at 18:31:38
Or another problem, if you did click save, is you did not select who the triggers belong to. If no boxes are checked an you save your trigger will be gone.
Report, edit, etc...Posted by Vivi57 on 2005-05-07 at 18:33:22
I do both, I set a player hit save then look at it and open it again and nothing that I've done is saved
Report, edit, etc...Posted by O)FaRTy1billion on 2005-05-07 at 18:38:21
are you putting the ;s at the end of each line?
Report, edit, etc...Posted by KaboomHahahein on 2005-05-07 at 18:40:29
It does not allow you to save it if you don't but the ";" after each action/condition. Well the newer version at least.
Report, edit, etc...Posted by chuiu on 2005-05-07 at 18:44:24
Post an example set of conditions/actions you're using and what player it's for.
Report, edit, etc...Posted by Vivi57 on 2005-05-07 at 19:22:57
QUOTE(KaboomHahahein @ May 7 2005, 03:40 PM)
It does not allow you to save it if you don't but the ";" after each action/condition. Well the newer version at least.
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thank you, i feel like an idiot

oh, would that be just under conditions or under actions too?
Report, edit, etc...Posted by chuiu on 2005-05-07 at 19:26:15
Everything.
Report, edit, etc...Posted by KaboomHahahein on 2005-05-07 at 19:41:31
It was actually O)FaRTy1billion who suggested putting ";" to solve your problem.
Report, edit, etc...Posted by O)FaRTy1billion on 2005-05-07 at 19:48:08
Go Me! (jk)

We all feel like idiots sometimes...
Report, edit, etc...Posted by KaboomHahahein on 2005-05-07 at 19:56:28
I think you should download the newer version of starforge because in the newer one it does not let you save without the ";" so you don't have to run into that problem again.
Report, edit, etc...Posted by O)FaRTy1billion on 2005-05-07 at 20:03:05
All versions (that I am aware of) need the ";" at the end of every trigger.
Report, edit, etc...Posted by Vivi57 on 2005-05-07 at 20:33:19
new problem, I'm trying to add a preserve trigger condition to it, but it isn't saving

CreateUnit(1, Dark Archon, Location 0, P7);
Wait(1);
KillUnitAt(1, AnyUnit, Location 0, All Players);
Wait(25);
CreateUnit(1, Dark Archon, Location 1, P7);
Wait(1);
KillUnitAt(1, AnyUnit, Location 1, All Players);
Wait(25);
CreateUnit(1, Dark Archon, Location 2, P7);
Wait(1);
KillUnitAt(1, AnyUnit, Location 2, All Players);
Wait(25);
CreateUnit(1, Dark Archon, Location 3, P7);
Wait(1);
KillUnitAt(1, AnyUnit, Location 3, All Players);
Wait(150);
CreateUnit(1, Dark Archon, Location 2, P7);
Wait(1);
KillUnitAt(1, AnyUnit, Location 2, All Players);
Wait(150);
CreateUnit(1, Dark Archon, Location 1, P7);
Wait(1);
KillUnitAt(1, AnyUnit, Location 1, All Players);
Wait(150);
CreateUnit(1, Dark Archon, Location 0, P7);
Wait(1);
KillUnitAt(1, AnyUnit, Location 0, All Players);
Wait(150);
Comment("level 1");


and it won't save a preserve trigger action in there

on a better thought, first sf trigger i've made successfully ^_^
Report, edit, etc...Posted by O)FaRTy1billion on 2005-05-07 at 20:48:26
CODE
PreserveTrigger();

You always need the () after it too.
Report, edit, etc...Posted by Mp)MinigameEast on 2005-05-08 at 04:15:57
to make it easier put the preserve trigger on top or very bottom.
if it doesnt fit get rid of the comment

actual thing for preserve trigger
PreserveTrigger();

dont put anything ib the paritheses.
Report, edit, etc...Posted by chuiu on 2005-05-08 at 05:04:38
I don't see a preservetrigger(); in there so of course it's not going to save it.

Oh god I was helping you make a bound? I feel dirty now.
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