Well, I'm hoping to improve Uberena for everybody, so I figured I should give everybody a chance to tell what they think.
Thoughts1. Reorganize the scores where cash amounts get increased. They need to be spaced more evenly.
2. More heroes.
(assuming I make the changes below, especially the heal)
3. Make the +2500 Minerals change amounts depending on the length of the game, this way it would still remain useful later on.
4. Remove the 200->250 energy upgrades. This stops people from camping corners to whore up energy.
Suggestions for Heroes1. Kill the 70% Overmind heal, and simply make it 100% costing TWO heroes.
2. Kill off the (2) Free Observer hero, replace it with a second Comsat. I find a free Observer to decrease the power of cloaked units and the element of surprise far too much.
3. I'm also thinking of some kind of different hero... maybe something truly useful like a pair of invicible Infested Terrans.
4. Kill off some hero and make a +$150 minerals per spawn hero... this would definitely cost two heroes.
And, if you think something here is unbalanced,
Unit Cost ListSCV 50
Marine 75, Firebat 125, Medic 100, Ghost 250
Vulture 200, Goliath 200, Tank 225
Wraith 200, Dropship 100, Valkyire 200, Vessel 350, Battlecruiser 650
Turret 100
Drone 50, Ling 100, Overlord 75
Hydra 100, Lurker 100 (+100)
Muta 150, Guardian 50 (+150), Devourer 50 (+150)
Queen 300, Defiler 350, Ultralisk 450
Scourge 450, Infested Terran 900
Probe 50
Zealot 125, Dragoon 150, Dark Templar 300, High Templar 300
Observer 75, Shuttle 100, Reaver 450
Corsair 250, Scout 300, Carrier 600, Arbiter 750
Pylon 75, Cannon 100
Ability/Energy ListScanner Sweep: 70
Ghost: Lockdown 40, Cloaking 25
Vessel: EMP 65, Irradiate 45, D-Matrix 45
Wraith: Cloaking 25
Medic: Restoration 25, Optical Flare 35
Battlecruiser: Yamato 80
Queen: Broodling 80, Ensnare 35, Parasite 25
Defiler: Consume 20, Swarm 55, Plague 75
Templar: Psionic Storm 45, Hallucination 45
Corsair: Disruption Web 70
Arbiter: Recall 65, Stasis 140
Dark Archon: Mind Control 95, Feedback 15, Maelstrom 25
All Abilities/Upgrades are active. Upgrade level is 2/2.
Well, let the debates begin.