QUOTE(slayer766 @ May 8 2005, 02:45 PM)
So Kroft whats the exact set up of your trigger for creating the units, and I could help ya'.
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Current Player Brings Exactly one of any unit to "Sacrifice'.
Create 1 of anyunit at Sacrifices for current player.
There's my example!
ADDITION:
QUOTE(DT_Battlekruser @ May 8 2005, 02:47 PM)
My point is if your trigger is as simple as
Player x brings at least 1 men to location1
Create 1 men for player y at location2
preserve
There is no need for switches.
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Correct that is what i previously thought!
But preserve trigger should have to wait for the condition to be done again you see. But it doesn't!