Staredit Network

Staredit Network -> Ideas -> mineral madness
Report, edit, etc...Posted by Staredit.Net Essence on 2005-05-10 at 14:27:28
player has exactly 8 ore create unit at location modify resources subtract seven . current player has exactly 3 ore create unit at location. i was going to incorporate this idea into my version of nazi defense, but since i decided to scratch the project. you guys can have it
Report, edit, etc...Posted by MapUnprotector on 2005-05-10 at 15:55:17
How do you mine exactly that many minerals, doesn't it go up by 8's. Also how does your system now when you are just trying to keep getting minerals, or when you are done mining and want to get a unit, like what if you want to get to 16 minerals but to do that first you must get 8 but if you do get 8 it will give you another unit.
Report, edit, etc...Posted by chuiu on 2005-05-10 at 17:38:03
He just said he creates a mineral field with 1 ore. The peon that harvests it will take as much up to 8 as the field provides.
Report, edit, etc...Posted by Rantent on 2005-05-10 at 21:30:06
Would modify unit resource amount effect how much they carried. Thats what I always thought it could do...

or whatever that trigger was called.
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