Staredit Network

Staredit Network -> UMS Assistance -> Give Vision to Enemy.
Report, edit, etc...Posted by Berserk_Templar on 2005-05-10 at 21:29:24
How do you force human players to give vision to enemy? The only vision triggers I see are AIscript and those are for computers.

I need this in order to make human dark templars visible in my game. I think its possible because I've played maps where the AI can always see you. And I dont want to add detectors. Sorry if there is a really simple solution, and I cant see it.
Report, edit, etc...Posted by KaboomHahahein on 2005-05-10 at 21:30:46
Run AI script Turn On shared vision for *human player*

And make the trigger belong to the computer.
Report, edit, etc...Posted by Berserk_Templar on 2005-05-10 at 21:44:16
I thought that worked only one way, the computer gives vision to selected player, but not the other way. ermm.gif
Report, edit, etc...Posted by LegacyWeapon on 2005-05-10 at 21:44:32
We have tutorials for everything!
http://www.staredit.net/index.php?tutorial=64
Report, edit, etc...Posted by Berserk_Templar on 2005-05-10 at 21:54:10
You caught me again...

But if the computer cant see itself, won't it cripple other scripts like Strategic Suicide Missions...etc?
Report, edit, etc...Posted by Slyence on 2005-05-10 at 21:57:07
QUOTE(Berserk_Templar @ May 10 2005, 08:54 PM)
You caught me again...

But if the computer cant see itself, won't it cripple other scripts like Strategic Suicide Missions...etc?
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No, It shouldent affect any other AI scripts. If the computer can't see it's self, Then it just uses the AI you set.
Report, edit, etc...Posted by LegacyWeapon on 2005-05-10 at 22:18:08
You can't make a computer not be able to see itself. It always has Fog of War all gone.
Report, edit, etc...Posted by Slyence on 2005-05-10 at 22:20:38
Yea, I was thinking if it was really possible to make a computer not see it's self...
Report, edit, etc...Posted by RexyRex on 2005-05-10 at 23:43:11
The computer has eternal Black Sheep Wall no matter what you do to it.
And add-on AI scripts usually don't cripple normal AI scripts. wink.gif
Report, edit, etc...Posted by in_a_biskit on 2005-05-11 at 03:39:34
The "Turn ON/OFF shared vision" scripts are the only AI scripts that will actually do anything when given to a human player, I think.
Report, edit, etc...Posted by sckor on 2005-05-11 at 06:45:52
yes.
so the only use really is to give a player a vision to the computer player so that the computer player can see dark templars, observers.
Or give vision from a human player to another human player if they don't have "shard vision" checked under the forces section.
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