K. Thank you. The one problem that I think still is one, is the 2a/b, because I didnt understand it. How would I fix that?
And there was one more thing I didn't say. When it says ____ milliseconds, how many are equal to one second, because I wanted to have my name appear gradually when played, although it didnt really work out that way, all you see Is good luck (Mission Briefings)
And one other thing I didnt discuss that may work now, gonna go test it, is that level2 never started, anyone know why?
P.S. Murderer was unprotected for editing, and Defense was to see how it played before you tried to figure out the bugs in the triggers.
EDIT: I found one problem its in these 3 trigs:
| Trigger |
null| Players: |
| ¤ Players 1-4 |
| Conditions: |
| ¤ Current Player Brings one Zerg Drone to Crystal |
| Actions: |
¤ Remove all Zerg Drones belonging to current player at crystal
|
¤ Set countdown timer to 20
|
| ¤ Preserve Trigger |
| Trigger |
null| Players: |
| ¤ Players 1-4 |
| Conditions: |
| ¤ Countdown timer is exactly 1 game seconds |
| Actions: |
¤ Create 1 Zerg Drone at Drone
|
¤ Create 1 Mineral Crystal at Tiny
|
¤ Issue order to Zerg Drone owned by current player to move to Tiny
|
| ¤ Preserve Trigger |
| Trigger |
null| Players: |
| ¤ Players 1-4 |
| Conditions: |
| ¤ Current player brings one Mineral Crystal to Deposit |
| Actions: |
¤ Kill 1 mineral Crystal at deposit
|
¤ Add 100 ore and gas to Current Player
|
| ¤ Preserve Trigger |
The problem is it only works once, and you cant have a different timer for each person, or can you?