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Staredit Network -> Miscellaneous -> Funny Stuff with SCTrigger
Report, edit, etc...Posted by O)FaRTy1billion on 2005-05-14 at 18:06:38
*Pointless post with a point*
Didn't know where to put this, so here it is in Garbage. If it belongs somewhere better and you have the time and power to move it, please do so.

Ok, While I was making a list of every unit and its number, I found a unit in StarForge that looked like a plague or Zerg building death; it also would just disappear in Starcraft. I had also found that if you take "Unused Units" and put them in a trigger, it will work. (I had "Kill 1 Zerg Marker"). So I tried using SCTrigger because I knew that had you input the unit number.
The unit I found could not be found anywhere in the StarForge unit list, but its number was "228". Now I knew that "229", "230", "231", and "232" are "Any Unit", "Men", "Buildings", and "Factory". and that "227" is "Vespene Tank (Terran Type 2)".

So I thought that 228 must either be a unit Heimdal left out, or some weird thing.
So with SCTrigger I put this in:
QUOTE(SCTrigger values)
Players: 1
How often does it fire? 1
Up to what number of kills? 1
Number of unit needed to kill? 228 (The "Special" one)
Action Type Money
How much ore per kill? 0
How much gas per kill? *Blank because I only did enough that I could click "Create"


So then I created and imported into SCXE. Want to know what the unit was?
Here is the trigger block:
Trigger
Players:
¤ Player 1
Conditions:
¤ Current player kills at least 1 Current player has lowest score <points>points</points>..
Actions:
¤ Modify resources for Current Player: Add 1 Minerals.


I italicized what the unit was.
"Current player has lowest score <points>points</points>."
It was a condition. tongue.gif

Here is the .trg file:
[attachmentid=8922]

See what crazy things you can get with SCTrigger. (Click the link to go to the Download page if you are interested)
Report, edit, etc...Posted by LordVodka on 2005-05-14 at 18:32:37
Hmm... peculiar, interesting indeed FaRTy
Report, edit, etc...Posted by notnuclearrabbit on 2005-05-14 at 21:12:54
[center]I've done this before by changing some bytes to 0x00... the SE trigger editor thing kinda uses an HTML-ish method.[/center]
Report, edit, etc...Posted by LordVodka on 2005-05-14 at 21:14:13
>.< I hate HTML...
Report, edit, etc...Posted by O)FaRTy1billion on 2005-05-14 at 21:38:16
I love HTML, it does things tongue.gif

I'm not sure how high SCTrigger lets you put in, but 228 is between the units, and the other things. I could look.

Tried, and sadly. 232 is the highest.
Report, edit, etc...Posted by Doodle77(MM) on 2005-05-15 at 11:23:04
it uses xml!
i figured out a way to do ones that are higher here
Report, edit, etc...Posted by O)FaRTy1billion on 2005-05-15 at 12:05:27
So how do you get it to do that? make so all the units number = unit number
like make all marines 0=0?
Report, edit, etc...Posted by O)FaRTy1billion on 2005-05-15 at 12:54:30
Who ever said HTML? HTML is for websites and stuff like that...
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