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Staredit Network -> UMS Showcase -> KrAzY's Experimental Maps
Report, edit, etc...Posted by KrAzY on 2005-05-17 at 21:03:35
[center]KrAzY's Experimental Maps:
(The N/A is not rated)[/center]


[10/10] - 20x12 map
A map that you can probably have fun with, yet it crashes if you didn't play a previous game yet...

[7/10] - Firing and Healing System
People doesn't know how this will work or go on with, remember MaThRiX(U)'s SWAT map? Well on THIS test map, you can add sounds from gunfires that the enemy shoots, not just you... this map also has +25 health system, not just SET up to 100%... yet this map is a bloodirific, but for a real game, I planned to let 10 zerglings, not 100.

[10/10] - Frozen Larva
This map shows freezing and unfreeze larvas. Mr_Mooo_Cow(U) takes the credit for unfreezing the larvas. (Terran beacon = Freeze, Zerg Beacon = Unfreeze.)

[2/10] - Incompleted Terran Buildings
This map shows a SCV builds a building and is underconstruction with full health. (On top left, move civ to beacon to reset)

[6/10] - Marine's Corpse
Yet this map, it shows a marine dies and makes a corpse.

[N/A] - Moving Interceptor
This map shows "HOW" to move interceptors, old but helpful.

[7/10] - Same Player with Campaign Editor
This map just shows that you can have the same colors with different people with a regular map editor.

[4/A] - Spider Mine moving Test
This map shows how a moving mine to move by it's self, yet I'm trying to make a better version like what Cheeze told me.

[10/10] - The Perfect Slanted Water
This map shows a terrain with slanted water, here's part 2 made by Deathknight Attached File Perfect_Slanted_Terrain2.scx ( 21.02k ) Number of downloads: 148
Except that He added the blurr effect that things I said.

[10/10] - The Walking Burrowed
This map shows HOW a zerg burrow and walking at the same time, yet it's walking half way burrowed and half way on land.

[N/A] - Unit Spinner 2
This map shows ground units that can spin and attack at the same time, often works with the terrain from Installation. (Original by (U)Bolt_Head)

[6/10] - The Walking Twirling Marine
Ah yes, this one... very basic, yet he is too dizzy by doing that.

[6/10] - Uncloaked Observer
This one doesn't work anymore.. try deleting SC and the patches, then try it out in single player and install up to patch 1.11. Might work... but not workable anymore in bnet.

[5/10] - The No ZigZag Movement
This map shows how to make ground units how not to zigzag. My friend ZEUSvirus made this up first, if you know.



[center]KrAzY's NEW Experimental Maps[/center]

Not available



[center]KrAzY/Glytcher's Experimental Maps[/center]

[6/10] - Nonwalkable Terrain
Installation Terrain blocked without using Dark Templars.


[center]Remade Unofficial Experimental Maps[/center]

[6/10] - The Walking Burrowed
I took krazydrunkking's concept and went with it. This isn't the same exact method, and you cannot use it with lurkers (at least my tests have shown you can't) but it does have a short term way of making some nice fx with units burrowing ability.
[10/10] - SpeedAndHPgaugeEtc
Zerg Playing Dead uses my two concepts: Perfect Slanted Water, Firing and Healing System.

[1/10] - You move the interceptor
I don't know why I added this, but it had to do with my interceptor concept.


[center]KrAzY's Concepts NOT in DLDB:[/center]

Two Terrains in Ones
I decieded to make installation terrain into the Badlands Terrain method, idea from the Perfect Slanted Water.




[center]COMING SOON:[/center]
Walking Backwards
(Units walking backwards, what do you think?)

The Moving Mine 2
(This is show how a mine will move more farther)

A Destroyed Cave
(Shows a animation that a cave gets destroyed)

Unit Looking at one spot
(Not turning around, only looking at one spot)

Damage Effect
(If you're far away from the enemy, it does less damage... if much closer to the enemy, it does more damage.)

Rocket Launcher Gun
(A ghost will be used, but using a Rocket Launcher)

Marine Chainsaw
(A marine will be using melee attack, instead of range)

Sniper 1st person view
(Probably, this would be good for sniping)

Unit's Vision Effect
(You only can see vision front of the unit) (ScreenShot N/A)

KrAzY's Experimental Map Pack
(Shows all of the maps above and put it all together in one single map.)




What do you think about my/the maps? Comments or questions?

Please Rate my Maps.
Report, edit, etc...Posted by Slyence on 2005-05-17 at 21:05:44
Eh, These are all test maps? They all sound pretty cool biggrin.gif.. I wanna check out the one when the marine dies, It makes a corpse.
Report, edit, etc...Posted by KrAzY on 2005-05-18 at 10:34:18
Yes, they are ALL test maps, I hope you like em all and I bet the marine's corpse is your favorite.

ADDITION:
Rate my maps, smile.gif
Report, edit, etc...Posted by Snipe)r( on 2005-05-19 at 23:02:58
the freezing larva was my favorate. and also for the spinning units thing how do u get the null to be on top of the creep?
Report, edit, etc...Posted by Snipe on 2005-05-20 at 09:54:01
yea, those were pritty cool. funny but cool. you should try making a fun map with those smile.gif
Report, edit, etc...Posted by KrAzY on 2005-05-20 at 09:58:54
I'm making a new test map, a ground unit that never walks zigzag.
Report, edit, etc...Posted by Raindodger on 2005-05-20 at 23:04:12
I liked the larva one the best. lol the marine corpse one was funny because it was so obvious how you did it. biggrin.gif GJ
Report, edit, etc...Posted by KrAzY on 2005-05-21 at 13:20:33
QUOTE(MB)BOunder @ May 19 2005, 08:02 PM)
the freezing larva was my favorate. and also for the spinning units thing how do u get the null to be on top of the creep?
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Oh yeah that, I got it off from the installation terrain, you need like a terrain pallate... you need some specific terrain that buildings can be built on. Yet if zerg buildings are there, it shows null because blizzard didn't put the zerg creep there.

QUOTE(Oo.Snipe.oO @ May 20 2005, 06:54 AM)
yea, those were pritty cool. funny but cool. you should try making a fun map with those smile.gif
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Yeah, I am... the ones I'm using is all of them. wink.gif
Report, edit, etc...Posted by Tearshed on 2005-05-21 at 18:27:18
Your link to no zig zag is broken btw otherwise I just dled everything just then... dont ya love broadband?
Report, edit, etc...Posted by KrAzY on 2005-05-23 at 00:28:10
QUOTE(Tearshed @ May 21 2005, 03:27 PM)
Your link to no zig zag is broken btw otherwise I just dled everything just then... dont ya love broadband?
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No, its' not broken, it's just not enabled yet... for now, it is.

ADDITION:
Since some of you didn't see all of my maps, well I had to fix it right now... here it is... Just scroll up, find my first comment...
Report, edit, etc...Posted by MapUnprotector on 2005-05-23 at 00:30:33
I would like to see what kind of map you are making which would include all these things.
Report, edit, etc...Posted by KrAzY on 2005-05-23 at 10:36:29
QUOTE(devilesk @ May 22 2005, 09:30 PM)
I would like to see what kind of map you are making which would include all these things.
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I would only include some, since some needs a specific terrain and the other needs the other terrain.
Report, edit, etc...Posted by Brother_Leader on 2005-05-23 at 10:42:40
I liked the firing and healing system.
Report, edit, etc...Posted by offensivestyle on 2005-05-23 at 15:59:45
Personnaly, the best for me was the no Zig-Zag one, its great!
Report, edit, etc...Posted by MillenniumArmy on 2005-05-23 at 21:50:02
Nice experimental maps (i haven't played them though, just making generic comments)

But show us some of ur real maps tongue.gif
Report, edit, etc...Posted by KrAzY on 2005-05-24 at 21:33:59
QUOTE(MillenniumArmy @ May 23 2005, 06:50 PM)
Nice experimental maps (i haven't played them though, just making generic comments)

But show us some of ur real maps tongue.gif
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I will, but I just posted this because I want to see a reaction from SEN that didn't goto DLDB and DL my files.
Report, edit, etc...Posted by Touch_Pad_Master on 2005-05-25 at 02:22:22
I all think their great, you sure like to mess with triggers
Report, edit, etc...Posted by Staredit.Net Essence on 2005-05-25 at 12:44:17
wow thanks man

ADDITION:
wow thanks man
Report, edit, etc...Posted by KrAzY on 2005-05-25 at 19:27:51
QUOTE(Touch_Pad_Master @ May 24 2005, 11:22 PM)
I all think their great, you sure like to mess with triggers
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Yeah, I sure do, except some of em got no triggers.. wink.gif

ADDITION:
QUOTE(Marcoiscool @ May 25 2005, 09:44 AM)
wow thanks man

ADDITION:
wow thanks man
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No problemo, I'm going to make some more if you would like to try out.
Report, edit, etc...Posted by warhammer40000 on 2005-05-27 at 18:57:00
ya, you showed me these, i like them alot. GJ on em man.
Report, edit, etc...Posted by KrAzY on 2005-06-02 at 01:36:27
QUOTE(warhammer40000 @ May 27 2005, 03:57 PM)
ya, you showed me these, i like them alot. GJ on em man.
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Well, ya thanks a lot... wink.gif

ADDITION:
Hey, I'm wondering if anybody used these maps on their maps. I just want to be curious.
Report, edit, etc...Posted by Rantent on 2005-06-02 at 04:19:34
I helped someone put the Firing and Healing system into their map. happy.gif
Well, I haven't used, but will use the incomplete building idea in an upcomming map.
Along with possibly the spider mine moving.

And I'd definately use some of your "Coming soon" maps. They sound really cool! w00t.gif
Report, edit, etc...Posted by Staredit.Net Essence on 2005-06-02 at 11:25:58
some of these r so complicated
i like the larva one yet i dont understand how u did it
Report, edit, etc...Posted by KrAzY on 2005-06-08 at 22:05:01
QUOTE(Rantent @ Jun 2 2005, 01:19 AM)
I helped someone put the Firing and Healing system into their map. happy.gif
Well, I haven't used, but will use the incomplete building idea in an upcomming map.
Along with possibly the spider mine moving.

And I'd definately use some of your "Coming soon" maps. They sound really cool! w00t.gif
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Gee, thanks! wink.gif

ADDITION:
QUOTE(Marcoiscool @ Jun 2 2005, 08:25 AM)
some of these r so complicated
i like the larva one yet i dont understand how u did it
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Lol, ask Mr_Mooo_Cow(U), he did the unfreeze and he probably looked at the triggers I made to freeze. I can help you on these if you want some help. wink.gif

ADDITION:
For anybody else, why not comment and NOT just read... (If you're guests[not registered], then nevermind)
Report, edit, etc...Posted by FrAZ428 on 2005-06-10 at 04:53:50
I've tried all these maps now. They're quite interesting, though some simple, and most of them are inspiring. Some of them even introduced new ideas to me. Imagine that.

20x12 map - Obviously a simple map, but I've never seen the like. Very inspiring.
Firing and Healing System - Once you think about it it's simple, but it's still cool.
Frozen Larva - This is perhaps my favorite one of the bunch, probably because I don't know off the top of my head how to do it. Very cool indeed.
Imcompleted Terran Buildings - Possibly useful in some maps, simple to do too.
Marine's Corpse - This map didn't work for me. It had two marines in two little isometric holes, one a doodad and one an actual rine. I expect my screen was supposed to center on the doodar at a certain moment, but it never happened. I'll have to report this map as buggy.
Movin Interceptor - Kinda cool I guess, but it's a shame you couldn't seperate the child from his mom...
Same Player with Regular Editor - Again, didn't work for me. Reporting as buggy.
Spider Mine moving test - Done the same way as the interceptor one, but cooler just because it doesn't require a babysiter.
The Perfect Slanted Water - I've never wanted my map like this, so I never encountered the problem this shows how to fix. useful indeed.
The Walking Burrowed - Lol at the Lurker. He just wanted to go to bed. Inspiring map.
Unit Spinner 2 - To Be Reviewed
The Walking Twirling Marine - Lol again, he must be getting dizzy. I Think I could do this, but I'm not sure. It's useless though, so I don't really care.
Uncloaked Observer - I'm waaayyy too lazy to dl the patch for That.
The No ZigZag Movement - And another useless concept, just this one is easier to do than the twirling 'rine.

Looking forward to a couple of those "Coming Soon" maps! Don't disappoint! Well, the sound cool anyway. Hope most of them are using units You can control. smile.gif

ADDITION:
Oh yeah, forgot to ask: How Do you do the frozen larva thing?
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