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Staredit Network -> UMS Assistance -> Starcraft map help?
Report, edit, etc...Posted by Staredit.Net Essence on 2004-03-12 at 01:23:16
i make bounds.... alot of pepole like them... i know how to do alot of things. but i see some times it looks like a ghost firing at nothing... and a marine.... its wierd...
Report, edit, etc...Posted by Tazzy on 2004-03-12 at 04:33:44
Are you asking help on how to do this making a ghost, marine fire at nothing? I think im sure that there is a "Tutorial" somewhere in the Tutorial area.

If not i supose this will be classed as garbage
Report, edit, etc...Posted by (U)Bolt_Head on 2004-03-12 at 08:45:16
The effect is caused by using the action "Set Doodad State" and disableing the ghost or marine.

If disableing multiple units of the same type you will need a locaiton for each. Also note many units will crash starcraft when disabled.
Report, edit, etc...Posted by Staredit.Net Essence on 2004-03-12 at 17:30:41
what do you mean? use the set doodle state? like for doors? ok so its should look like this..

condition
Always

action

set doodle state:
disable marine at location fire


right?
Report, edit, etc...Posted by Deathknight on 2004-03-12 at 18:33:47
Read the tutorials before you post. Thanks.
Report, edit, etc...Posted by Staredit.Net Essence on 2004-03-13 at 09:05:13
i did.before i post. i did before i came on the forums. it says nothing
Report, edit, etc...Posted by Deathknight on 2004-03-13 at 12:13:55
Ehem...

http://www.staredit.net/?showtutorial=17

QUOTE
condition
Always

action

set doodle state:
disable marine at location fire


Yes that's it.

And you should always try things out/expariment with things. Then when you find a glitch, tell me. tongue.gif heh.
Report, edit, etc...Posted by Staredit.Net Essence on 2004-03-13 at 21:53:22
no.. not like that... i mean the unit. like you can see the marine...and he is firing at nothing...

Edit:like our icons
Report, edit, etc...Posted by Mini Moose 2707 on 2004-03-13 at 22:30:38
There's probably a burrowed unit, cloaked unit, or spider mine that you can't see that he's firing at. If it's not that or disabled doodad state, post up the map and I'll look into it.
Report, edit, etc...Posted by Deathknight on 2004-03-13 at 23:26:53
Dude... it's either one of the two. The players don't see it cloak if there's no detector, so it will APPEAR uncloaked and fire at nothing.

And you couldn't even TRY it anyway?

Let me tell you a story(well fact that we saw in science class);

We were doing some exparimental crap in science. We had to predict what would happen, while our science teacher showed us what really happened. He took an empty beer bottle, filled it full of water, then took an empty test tube and slid it in the beer bottle. We had to predict what would happen when he turned it upside down. Most people thought the test tube would fall out and break. So he turned it upside down, and to their surprise, the test tube was moving UP and not falling out like many had predicted.

What does this relate to you and mapping? Some things happen and you don't expect it to happen. You think it will do something else, but it doesn't.
Report, edit, etc...Posted by Staredit.Net Essence on 2004-03-14 at 08:37:51
the disable thing works. thanks
Report, edit, etc...Posted by Deathknight on 2004-03-14 at 10:33:32
THAT is what I wanted to hear. smile.gif
Report, edit, etc...Posted by Staredit.Net Essence on 2004-03-15 at 21:17:46
lol. thanks.


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