QUOTE(Kissme(F) @ May 22 2005, 05:03 PM)
no im not using transmission
im using play wav with
unused player 7
set deaths for ply7 to 0
wait 1 millsecond
set deaths for ply7 to 1
then to all players
play.wav file
4000 millseconds
presurve trigger.
comment Loop sounds
[right][snapback]213215[/snapback][/right]
Your second trigger is messing up your hyper trigger. You can't run a long wait like that continously. If you do it should only be running for one player, then the hyper triggers should be owned by a differant player.
There are tutorials on how to loop music.
Psst: the triggers you listed don't have conditions.