Staredit Network

Staredit Network -> UMS Assistance -> Eek...
Report, edit, etc...Posted by Hofodomo on 2005-05-23 at 07:14:50
Hey, I attatched a map that I just started, but there turns out to be 2 blank nameless locations. It crashes when I try to delete it with SCMD, and I crashes even if I look at it with SCXE! Can somebody tell me how to get rid of these locations? Thanks! Also in this map, one of my triggers displays a text. But when I saved it and went back, the name changed to my locations' names. What happened here?
Report, edit, etc...Posted by in_a_biskit on 2005-05-23 at 07:48:54
Those blank locations can be modified or deleted in the latest prerelease of SCMD2 or in Starforge. What's interesting is that SCMD2 doesn't show those locations in its tree, but Starforge shows them as blank. In fact, Starforge shows that you actually have 5 or so blank locations, except that other than those two, the other locations don't seem to exist.

I couldn't see any triggers at all in the map that you posted.

If you're using a large number of strings, I hear that Staredit can play around with the strings and do unpredictable things to them (such as delete them or change them).
Report, edit, etc...Posted by chuiu on 2005-05-23 at 11:12:33
I used the latest pre-release of SCMDraft 2 to delete the two visible ones but there is nothing I can do about the rest of them unless you are done placing isometrical terrain, which I doubt. So i'll just upload the map with the 2 removed ones.

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Report, edit, etc...Posted by Hofodomo on 2005-05-23 at 15:38:29
Yea, thanks guys. I couldn't get the newest beta for some reason, so I had a screwed map to work with.
Report, edit, etc...Posted by offensivestyle on 2005-05-23 at 15:46:53
Uhhh, just a question, do the blank locations really exist or are they just something it says but doesnt create? confused.gif
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