Okay, I've decided to make another map, but I don't know what to do it on. If anybody has a suggestion or an idea, please post it on here. I could make nearly everything but RPG's, because they take too long. If you want to know my capabilities as a map maker, see Star Wars: Coruscant or something. I made that. Anyways, please post ideas.
Make a huge hunting map were you have say two players acting as hunters, (corsair, defiler), a computer player or two acting as small game, (rabbits, small deer, small other animals), then have a few human players acting as big game, (bear, moose, big deer, etc..). Make some sort of hunting like landscape for the terrain. Have the option for the hunters to buy new guns, new tools, and other things. Have virtual hp for the human player animals. Use d-web and swarm as firing, and have an accuracy system. Use an ammo system with some sort of reloading for the sair, and burrow reloading for the defiler. The hunters gain small money for killing small game, and big money for killing large game. The object for the hunters is to get all the large game before the timer runs out, and to stay alive and not be killed by the animals.
Hunters
-Weapons:
Bow(s)-handgun(s)-rifle(s)-shotgun(s)-automatic(s)
(different accuracies and effect areas for each)
-Upgrades:
Accuracy-ammo
-Purchaseable
Arbitor(cloaking)-dropship(helicopter)-observors(cameras)-seige tanks(atvs)
Animals
-Species Slectable
Deer-moose-cows-bears-gazelles-lions-elephants
-Puchaseable
vision(various methods-using a tank and seiging it to create a burrowed unit for an alliedvision cpu-observors)-overlords-healing
Try making that. I've got some more ideas about how things would work if you want to do that, I could even help a little with some triggering.
Tell me if your gonna try and do that, cause as I've been thinking it over more, I really like that idea, and if you don't do it I might put it on my list.