Staredit Network

Staredit Network -> UMS Assistance -> bound making help.
Report, edit, etc...Posted by Staredit.Net Essence on 2004-03-17 at 08:56:09
im making a bound. and every thing is perfect exept 1 thing.

the bounders dont die when they get hit by a unit. and i have the move loctaion and the kill trigger. and it works on not moving units.... help...helpsmilie.gif helpsmilie.gif helpsmilie.gif helpsmilie.gif
Report, edit, etc...Posted by ent on 2004-03-17 at 09:08:09
maybe the trigger isnt for the player that needs the unit to be killed?
Report, edit, etc...Posted by Yoshi da Sniper on 2004-03-17 at 09:29:39
I'm assuming your player controled bounding unit is a tradtional zergling and owned by player 1.

Make sure there is only ONE zergling on the map.

Trigger 1 (Player 1)
- should be to center a 2x2 location around the zergling. Preserve Trigger.

Trigger 2 (Player 1)
- If 'foes' brings at least one unit to the 2x2 location, kill the zergling

You may want to change 'foes' to something else, but this is basically the theory. It should work.
Report, edit, etc...Posted by Staredit.Net Essence on 2004-03-17 at 21:13:01
ya i did that. it dies when he gets close to a standing unit
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