Major changes from 0.4.5:
* Ability to open multiple maps simultaneously
* Ability to open multiple windows of the same map
* Ability to preview units viewrange (Actual fog of war)
* Ability to zoom out
* Added profiles for settings
* Recoded main engine to be multithreaded to increase performance.
* Various modes now work faster
* Added advanced dirty rect code to increase performace
* Enabled debug menu for those interested
* Changed how grids may be set
* New doodad window
* Backups and autosaves are now stored in a database accessable from the advanced menu
* Added numerous new options.
* Improved recovery of damaged maps
* Added usage table to string editor
* Editing terrain now only removes illegally placed units in the vincinity of the edited terrain.
* Added ability to change map tileset
Few planned features for the next version:
* Custom Brushes (Terrain, doodads, units, sprites)
* Copy and paste (Terrain, doodads, units, sprites)
* Implementation of many of the suggestions
Good news for all you mac users, its being ported to mac still!



This has to be one of the best versions of SCMdraft we've seen so far, with groundbreaking new mapping technology and tons more.
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