Staredit Network

Staredit Network -> UMS Assistance -> Trigger
Report, edit, etc...Posted by flipmonkey on 2005-05-30 at 20:09:17
Something went wrong when i went to test this trigger.

Condition:
Current player brings at least 1 Terran Civ to "location 1"
Current player brings at least 1 Terran Civ to "location 2"
Current player brings at least 1 Terran Civ to "location 3"
Current player brings at least 1 Terran Civ to "location 4"
Current player brings at least 6 Terran Civ to "location 5"

Action:
Create 1 Raszagal (Corsair" at "middle" for Current player
Kill 1 Terran Civ for Current player at "location 1"
Kill 1 Terran Civ for Current player at "location 2"
Kill 1 Terran Civ for Current player at "location 3"
Kill 1 Terran Civ for Current player at "location 4"
Kill 6 Terran Civ for Current player at "location 5"
Center View for current player at "middle"
Preserve trigger

I dont no what went wrong. When i place the civs on all those location, its kills all the civs but it doesn't create the units.

This should work right? or did i do something wrong?
Report, edit, etc...Posted by LethaL on 2005-05-30 at 20:19:50
Extra units like the one you used (Raszagal) cannot be placed in game.
Report, edit, etc...Posted by flipmonkey on 2005-05-30 at 20:21:46
really? Why would it be in there then
Report, edit, etc...Posted by MapUnprotector on 2005-05-30 at 20:23:46
You can't CREATE them with triggers, but you can preplace them.
Report, edit, etc...Posted by LethaL on 2005-05-30 at 20:25:02
It can be placed before-game, in the editors. If you want pre-place the Raszagal in an unseen spot for another player, and instead of using the 'Create Units' action just give it to the Human Player and move it to where you want to.
Report, edit, etc...Posted by flipmonkey on 2005-05-30 at 20:26:46
ill just change it to a corsair then. Man i feel stupid not knowing these things.
Report, edit, etc...Posted by sckor on 2005-05-31 at 08:03:53
special units?
YOu mean extended units?
Report, edit, etc...Posted by in_a_biskit on 2005-05-31 at 08:34:10
He means all of:
the "X-tra" units such as Raszagal that are not found in StarEdit but are part of the game, and the "Unused" units such as the Independent Starport, and the "Extended" or "Hyper" units with ID greater than 227 (or whatever it is) that technically don't exist and which are being researched in this thread.

None of these can be created by the "Create units" action.
Report, edit, etc...Posted by slayer766 on 2005-05-31 at 11:08:10
Yes you can just Preplace it somewhere in your map, then have your trigger just simply move the Raszagal instead of creating it, that will work too. smile.gif
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