How do you make a pernamently cloaked firebat, that can move and attack? You know like the one in changelling. I keep trying but it fails. If i do disable doodad, it'll just freeze the bat up. (i'm on another comp so i can't upload it yet) Only 2 days left school. :thumbsup:
I uploaded the map, requires 2 players, when your the bad guy you are allowed to switch to several units. One is the cloaked bat, Charmeleon Suit. How do you do this? It's cloaked yet it can move and attack. Oops fixed it to be zipped.
It can't move, and it can't attack.
Dl the attachment, it is actually possible. I just dun kno how to do it, u need 2 ppl to play it.
Ever played 21 trickes or how many tricks you can do?
The fist one is mainly pernamently cloaked Lings.
Its kinda easy to most people but for me i find it hard.
Get your arbiter on partrol not to far away.
Then have your firebat just run into the arbiter clock range then run him out once his clocked he should be pernamently clocked, I think thats how its done.Not sure
But with the ling u have to burrow him and get clock then un borrow and w
Wooooloooo it pernamently cloaked. But with the bat its ganna be harder.
But if there no Arbiter around or near its a trigger that has been glicthed, or bugged but a good not bad that allows the bad to stay clocked and still move and attack.
to tell truth im no good with clocking tricks.
Ahh. Thx! Ill try that right now! (psst.. is that virus screwing up ur spelling or are u just too lazy?

)
You want to disable doodad. That trick he explained only works with burrowing.
Naw but disabling doodad won't let the bat move/attack.
Things I need to know:
Is the bat controled by the computer.
Is the bat in the map you uploaded controled by the computer.
Things you should know:
If the firebat is controled by a computer, it may just act like that and only attack units near it (within firing range).
Things to do:
Play the map, the bat can't move.
or...
D/L attachment.
I'm not going out of my way to find a 2nd person to play it with just to help him.