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Staredit Network -> Melee Chat -> [ What type of melee terrain do you like? ]
Report, edit, etc...Posted by UBCS on 2005-06-07 at 10:59:51
Vote for what you think is the best type of terrain and feel free to explain why here.
This is here because it will help me decide what type i want to map, which is why it's in this section. wink.gif
Report, edit, etc...Posted by MillenniumArmy on 2005-06-07 at 11:22:33
Realistic definately, these types of maps give a certain atmosphere to the setting and therefore makes maps more enjoyable.
Report, edit, etc...Posted by Yenku on 2005-06-07 at 14:28:02
Never do a maze-like map. It sucks. Unless you just want it for eyecandy. PsychoTemplar did that once.

Symmetrical is cool, unless you make everything straigh-edged, and squarish. This is best done on Space Tileset.

Realistic is the best looking (if you do it correctly), like gaia for example, a perfect pro map, realistic and i think it is one of the best looking.
Report, edit, etc...Posted by FrAZ428 on 2005-06-08 at 04:30:56
A realistic map, but it has to have strategy considered while being made. Realistic, natural look maps usually include lots of good doodads and a good variety of terrain, so not only is it better-looking, it's more functional biggrin.gif
Report, edit, etc...Posted by Panschk on 2005-06-08 at 06:50:16
a 'realistic' map is not balanced. Gaia is still quite symmetrical in a way. I prefer symmetrical maps, they are easier to play and almost balanced by default position wise.
Report, edit, etc...Posted by Yenku on 2005-06-08 at 10:24:46
We dont have the same definition, if you call gaia symmetrical, then i like symmetrical maps.
I guess your definition of realistic is random placed terrain and doodads, am i correct?
My definition of realistic is still balanced, and equally placed terrain around the map, but looks natural still.
Report, edit, etc...Posted by Panschk on 2005-06-09 at 17:08:55
I believe a map can be natural looking and (almost) symmetrical at the same time. Cryptic island i.e.
Report, edit, etc...Posted by warhammer40000 on 2005-06-09 at 17:31:35
Natural, but close to symmetrical.
Report, edit, etc...Posted by Yenku on 2005-06-09 at 18:35:03
I think gaia looks more natural than cryptic islands.

We definately have different definitions.
Report, edit, etc...Posted by MapUnprotector on 2005-06-11 at 00:09:56
QUOTE
symmetricallity


Is that a word? Why not just say "yet retains some symmetry".
Report, edit, etc...Posted by Staredit.Net Essence on 2005-06-11 at 02:01:59
that map sucks so bad, two of the players have 4th expos and the others don't
Report, edit, etc...Posted by FrAZ428 on 2005-06-11 at 03:59:53
QUOTE(ihatett @ Jun 11 2005, 02:01 AM)
that map sucks so bad, two of the players have 4th expos and the others don't
[right][snapback]232284[/snapback][/right]

Where does that tie-in?
Report, edit, etc...Posted by MapUnprotector on 2005-06-11 at 12:47:20
Maybe move those two expos to where the bridges are to even the distance out?
Report, edit, etc...Posted by Yenku on 2005-06-12 at 00:15:34
QUOTE(devilesk @ Jun 11 2005, 12:09 AM)
Is that a word? Why not just say "yet retains some symmetry".
[right][snapback]232133[/snapback][/right]

Does that even matter?

QUOTE(ihatett @ Jun 11 2005, 02:01 AM)
that map sucks so bad, two of the players have 4th expos and the others don't
[right][snapback]232284[/snapback][/right]

I dislike that map as well, but I dont think thats why he posted it.
Report, edit, etc...Posted by DT_Battlekruser on 2005-06-12 at 00:26:10
Naturilistic, for obvious reasons.
Report, edit, etc...Posted by UBCS on 2005-06-17 at 03:25:53
QUOTE(Panschk @ Jun 9 2005, 04:08 PM)
I believe a map can be natural looking and (almost) symmetrical at the same time. Cryptic island i.e.
[right][snapback]230834[/snapback][/right]

That is something that is very rare. It would require lots of work to perform a task such as that. Very complex by far, would take several times longer to make.

You must also be very patient to want to do a project such as that.
Report, edit, etc...Posted by Slayer_dt_ on 2005-06-17 at 04:33:59
i would say symmertrically because...
1) same base area
2) looks cool
and it especially looks cool on twilight terrain. that's my opinion~
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