QUOTE(in_a_biskit)
The system seems kinda buggy; I consistently get teleported out of the battle, as well as the explosions being inconsistent; and I get a Victory! message before the battle even starts. The screen also gets stuck on an outside area after your first turn, and remains stuck until your next turn.
Hmm, that doesn't happen to me.
Lets see...
I updated it a bit, though I don't know if it concerns those bugs...
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EDIT:
QUOTE(in_a_biskit)
Aside: In your triggers for player 1, There is a trigger with no comment which has the condition "Current player has suffered at least 0 deaths of Right Wall Flame trap", which is equivalent to having no condition there at all.
I fixed that to require at least 1 instead of zero, and it fixed everything, including the timing issue! Thanks.
Anyways, thanks for the advice and catches there, in_a_biskit.