Maps I made back when I was at Supreme StarCraft. I will detail them later when I will be bored, tho

. Ill tell when I edit the post. As for now, enjoy the pics and feel free to DL them and test them.
Dunes of DeathPlayers: Four
Ressources: * * * *½ / 5
Tileset: Desert
My best of all maps I made, in my oppinion. Thanks to Desert Demon, I was about to perfect it to a decent state. Natural expantions are behind the base, what makes the gameplay even more interresting for earlier expantions without fearing to put too much deffence around it. Ramps also facilitate the primary deffences but all the 4 mains are big anough to let carnage ramp throught it. Other expantions are located at 12, 3, 6 and 9 o'clock, all with mineral, but not all with gas. A major expantion in middle can provide the one that can protect it with a constant flow of gas running in, but it is at the mercy of all the players since it is located in the middle of the map.
The NightmarePlayers: Four
Ressources: * * * * / 5
Tileset: Twilight
Second best map

(until now

). Once again, alot of minerals, for each of the 4 players starting on the corners yet again. Naturals are next to main AND still on high ground from the main ramp. Easy to deffend, once again. Drops would play a major role here. Expantions at 12, 3, 6 and 9 again, but this time, they are all island expantions. On the sides, expantions are affluent with minerals but hard to protect since the dropping space is pretty big. Scouting is the key to victory. 2 little expos are available in middle but very difficult to deffend.
Technical SpacePlayers: Four
Ressources: * * * ½ / 5
Tileset: Space
I spent alot of time on this map, but it is not one of my best... All players start at the 4 sides, on an island. Want to get expantions? Well then, you will want to build alot of transport units since most of the action is in the air. You can set patrol in the middle platform to control a decent number of small expantions. Scouting is also the key. Alot of ramps and high/low-grounds that are perfect for protection and/or anbushes.

And of course, the maps: