I think that would confuse him more.
Here is what you do:
1. Go into the triggers, click new or modify (what ever you need)
2. Select the players it is for. Just check the needed ones.
3. In the 2nd (middle) box, just click it to bring the cursor in it. (This is the Conditions box)
4. On the right side, you will see a list of conditions, like "Accumulate", "Always", etc.
5. Double click one and it will copy into the Conditions box. (You can also type them in)
6. Now put in a "(" (Shift+9) and above the Conditions box you will see a thing like "Accumulate(Player, Comparison, Number, ResourceType);"
7. Say you wanted "Current player accumulates at least 10 minerals", then you would put in this:
Accumulate(CurrentPlayer,AtLeast,10,Ore);
~~An Easier Way~~
Ok, so you don't want to type all of that, or you are confused about something?
If you notice on the right it will usually have something in it. So for the example abouve, just do this:
1. double click "CurrentPlayer"
2. add a comma
3. double click "AtLeast"
4. add a comma
5. This one, because it can be any number, does not have a list; so you type it in.
So we would type 10.
6. add a comma
7. select "Ore"
8. And then add a ");" (Shift+0, then a semicolon)
Now for actions, the bottom box is where you put it. It is the same, only instead of having the list with conditions, it will show actions. The list on the right is your friend
When you are done, check for any mispellings and MAKE SURE EACH LINE ENDS WITH A SEMICOLON!! (lots of people have troubles with StarForge triggers because they forget the semicolon) Then click Save.
Just play around a bit and eventually you will get the hang of it.
EDIT: I think I may have confused him more than any scripting language...