Staredit Network

Staredit Network -> Melee Production & Showcase -> (2) Tightrope
Report, edit, etc...Posted by mozart on 2005-06-16 at 06:03:36
I have gotten this map to the point where I feel it is playable. Unit pathing is a little screwy at times, but I feel it goes well with the theme of the map.

What has changed from the original Detemination:
- Removed the mineral only islands
- Increased the main size
- Increased the main's choke size
- Shifted all of the ramps 1-2 grids
- Decreased the length of the bridge from the Natural Expansion to the Side Corridor
- Moved the mineral block to the choke inside the corridor, increased its length to 7 patches, and increased its magnitude to 24 minerals
- Moved start locations
- Added a mineral patch to the mains
- Added a patch to the natural expansions
- Added a patch to the mineral expansions
- Moved gas from the center expansions to the outer bridge expansions
- Reduced the size of the solar array in the center
- Removed the solar array from the bridge going from the side corridors to the natural expansion
- Redecoration- Every bit of the terrain has been redone without change to the layout
- Increased the space between the natural expansion and the main cliff overlooking it

This is all that I remember, but there might be more.

map image: http://img97.echo.cx/my.php?image=tightropebeta5wu.jpg
map download: http://www.freewebs.com/rosethorn2/tightrope.htm

Next Page (1)