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Staredit Network -> Ideas -> What Do Yuu Think About This
Report, edit, etc...Posted by Sinister_X on 2005-06-18 at 01:14:10
GAME TITLE

???

GENERAL PLOT

Game should consist of a war type scenario preferably twilight. players will play as part of an elite force of mechs. You will be involved in a plot where you are left for dead on the planet by higher ups. Your squadren falls to ruins from enemys attacks on the player's base. Several quests should be inserted such as kill enemy comanders and destroy the unidentified creatures (ZERG UNITS) game will end with a huge battle in which the Comander has no hope of winning but only dieing as warriors

GENERAL TIMELINE

-Welcome To The Elites
-Acceptance Mission Training
-Tour Of The Mechs
-Choosing Your Mech
-Mission Listings
-Unidentified Organisms
-Theres No End To Them
-Enemy's Reinforcments Arrive
-Left for Dead
-Surviving Waves Of Attacks
-Die As Heros Speach
-Preperations For Battle
-Manning The Prototype Mechs
-Fighting The Meaningless War
-Winning Against Impossible Odds
-Rescue
-Credits


I feel like im missing something in the plot or somewhere help me out here confused.gif
Report, edit, etc...Posted by Mini Moose 2707 on 2005-06-18 at 01:18:05
This seems like a map idea, not a mod idea.

ยป Moved to Map Ideas
Report, edit, etc...Posted by Sinister_X on 2005-06-18 at 01:21:28
Sorry i already reliezed this and reposted it

AAHH sorry again
Report, edit, etc...Posted by warhammer40000 on 2005-06-18 at 01:26:52
It sounds cool. But now that you've brainstormed something up, you need to make a story out of it. But it sounds cool so far.
Report, edit, etc...Posted by LethaL on 2005-06-18 at 02:11:15
Yeah, the idea actually seems good. It sounds a little like the original Mech Assault (I don't even think it was called Mech Assault) for the PC, which was a great game.

Think of a story and you've got yourself a map smile.gif
Report, edit, etc...Posted by Darius.DeValle on 2005-06-18 at 09:48:12
QUOTE(LethaL @ Jun 18 2005, 01:11 AM)
Yeah, the idea actually seems good. It sounds a little like the original Mech Assault (I don't even think it was called Mech Assault) for the PC, which was a great game.

Think of a story and you've got yourself a map smile.gif
[right][snapback]237746[/snapback][/right]


Nah, that was the MechWarriors series, like Mechwarrior 4: Vengeance and Mechwarior 4: Mercenaries. Those games rocked.
Report, edit, etc...Posted by LethaL on 2005-06-18 at 16:48:58
MechWarrior 4: Vengeance is what I meant. tongue.gif I just forgot the names; they're pretty old.
Report, edit, etc...Posted by Sinister_X on 2005-06-20 at 10:15:55
Okay I have decided to step it up a notch and really do this. I always lose intrest in my maps and stop working on them but now ive got this thing mapped out. I am sure that with the Help of all the great people at SEN i can get it done. i will still apreatiate any and all opinions. Here are My Personal Notes and Guidlines i will be useing so help me out

GAME TITLE

Mech RPG
Twilight Battlefields

GENERAL PLOT

Game should consist of a war type scenario preferably twilight. players will play as part of an elite force of mechs. You will be involved in a plot where you are left for dead on the planet by higher ups. Your squadren falls to ruins from enemys attacks on the player's base. Several quests should be inserted such as kill enemy comanders game will end with a huge battle in which the Comander has no hope of winning but only dieing as warriors

GENERAL TIMELINE

-Welcome To The Elites
-Acceptance Mission Training
-Tour Of The Mechs
-Choosing Your Mech
-Mission Listings
-Unidentified Organisms
-Theres No End To Them
-Enemy's Reinforcments Arrive
-Left for Dead
-Surviving Waves Of Attacks
-Die As Heros Speach
-Preperations For Battle
-Manning The Prototype Mechs
-Fighting The Meaningless War
-Winning The Impossible Odds
-Rescue
-Credits

MECH LISTINGS NAME/UNIT

Mech/Goliath
Mech/Tank
Mech/Dragoon
Mech/Voulcher
Mech/Wrath

PROTOTYPE LISTINGS NAME/UNIT

SRX-Promethius/Goliath Hero
SRX-Vulkin/Reaver
SRX-Phantom/Archon
SRX-Genoside/Battle Criuser

EXPERIMENTAL BIO-MECH UNIT

SRX-Hunter/Ultralisk

IN GAME IDEAS

The following are concepts i would like to insert into my MECH RPG if at all possible

-Dead Bodies
-Selecting Your Own Missions
-Giant Cannon
-Player With Most Exp May Pilot A Prototype Mech
-Leveling Up System
-Hire Simple Mechs (Assult,Tactics,Defence Mechs)
-People In Base Speak When Approched Then Wait 30 seconds Before Speaking Again
-People Walk Around In Base, Not Just Patrol
-Music
-Secret Chars
-Entertaining Battles
-Other Unmanned Mechs in Battlefield
-Players May Enter/Exit All White Mechs
-No Mechs May Enter Base Only The Mech Bay
-AI Tactics Such As Holding The Line
-Theme Music For The "Meaningless Battle"
-Speaches The Captain
-Name An Area As Player Enters it
-People In Base Say Different Things Based On Progess In Game
-Repair Bay Instead Of Heal Becon (3 Scvs That Repair While Player Upgraides
-When Player Dies He May Come Back As A Basic Mech (Assult,Tactics,Defence Mechs)

REQUIRMENTS

The following are things i need to learn/obtain for my RPG

-Get Dead Body Doodad Into Twighlight Terrain
-Make A Beam Of Exploading Dark Archons
-Wav Music Of "Cids Theme"
-Wav Music Of "Calm Before The Storm"
-Wav Sound Of "Entering And Exiting Mech"
-Wav Sound Of "Cannon Charging"
-Locations That Follow A Unit
-Nuke Luanch Without The Nuke Warning
-Suddeny Switch What People Say
-A Way to Keep Players From Lagging Behind In Story
-A Attractive Credits Style
-People To Put In Credits (lol)
-Player Can Leave A Mech Before It Exploads
-Mechs Malfuntion And Players Loose Control For Moments If Mech Gets Under 100 Life
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